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Just a little bit more haste can get you a full extra aoe chaos bolt before stuff dies! or more!
#iskarstrats
Yup. That's what I've been doing so far, bar some frustration in playing fastest finger first on imp sniping, things seem to be smoothing out.
Void adds we have hunters and mages on, though it looks like we're using warlocks for every 3rd blackhole. Not that huge a deal, though I was grumpy to find UR didn't work on the hole - so much for unglyphing that and keeping SL.
We did Xul yesterday (killed it in 24 pulls lol). Took a while to get into the rhythm but I just focused on maintaining high embers for imps as they are what caused most of our wipes.
So I asked a similar question on the Affliction thread, but I will ask from a Destro view. Do you all save Dark Soul to time with the legendary ring? Or use it based on trinket procs (assuming someone else is triggering the ring).
Track ring CD and save 1 DS charge for it. It's not that you can't predict when ring will be used, these things are usually discussed and decided on before the pull and if it's just some PuG then you can be sure it will be mashed on CD regardless of the situation anyway.
So in short yes, there may be some cases when it's no (for example you are doing Vision on Killrog and ring is on CD, then you still would want to use DS twice while buff lasts because 200% DPS boost is better than 30%).
Thanks, that's more or less what I've been doing, but I thought it was worth double-checking.
Sorry to derail but I think our setup played a huge part in the kill.
We had 3 DK's for Mass Grip, 2 Warriors with anger management and shockwave (up for every wave) as well as a Mage with Supernova and my Shadowfury, Enhance shaman Cap totem. Plus a few AoE silences here and there.
Also 2 shammies for the grounding totem (up for every cast of the surge) and 2 Hunters and 3 Mages who were nuking the Void Fiends.
We got into the last phase after killing Omnus without a cooldown rotation or anything as we hadn't planned to get that far, he kind of just fell over which was a bit of a shame but also kind of hilarious.
Yeah having that many DKs is immensely useful. We spent two nights on him with one DK, and ended up recruiting a second one later on, so on our third night with all the tank one-shots we had two DKs. The imps freecasting from Africa was a certainly a problem, but we have no shortage of AoE stuns and silences, so when we do have a grip available the imps don't cause trouble. We're also running a setup with really good cleave damage (3 Destro Locks, e.g.), so it's generally a case of them being nuked down really fast.
But back on topic, like you said, getting into that rhythm where you have >3 embers for when they spawn and Havoc'ing more or less on CD is key to doing decent DPS on this fight.
quick trinket/encounter question
best combo of trinks to use on m kormok? i have all hfc heroic trinks and the crafted 715 one. i dont have gsr.
It depends on whether your priority is boss damage or hand damage — honestly the answer for the first is affliction and the answer to the second is demonology. If you are set on playing destro then this is a good class trinket fight. Alternative to class trinket is UGOS. DSI obvious second trinket.
Does FnB incinerate apply the class trinket debuff? don't think i saw it mentioned or not
if i have basically no realistic shot at getting a mythic GSR, how does 6/6 sandmans stand up? i know that eye of sethee isnt bad, but how do these 2 compare? Rerolled a bout a month ago to lock and im currently running insignia and piston, looking to replace the piston.