Originally Posted by
Verundi
My guild killed Flamebender for the first time today, so I'm certainly no expert here, but comparing our logs, I might have a few tips:
- Aknor and the wolves are alive for quite a while. Aknor shouldn't be a big problem, but the wolves need to die asap. Everyone should focus down Aknor at the start, you shouldn't need Time Warp here. Use Time Warp when the first pack of wolves spawn to burn them down. For the second pack, everyone's 3m cooldowns should be back up. If you get in trouble for the 3rd pack, you can save your dps cooldowns at the pull and go 1st: CDs, 2nd: TW, 3rd: CDs
- Your healers have ~50% overheal each. It might be better to go with 3 healers. Dogs die faster -> lot less healing needed
- Make sure your healers have a cooldown rotation for Firestorm (every 2 min). Looking at your last pull, people dropped very low and it seems to be that only a tranquility was used. You could've used at least 1 more cd to get ppl back up (hymn, totem, aura). I might be wrong here, not a ms healer
- Make sure your tanks swap Flamebender after every Firestorm for Rising Flames. Seems like the monk tank got way more stacks of this (but that might just be because the other tank was dead). Also, swap the overheated wolf after 1-2 breaths
- Some of your members took way too much damage from lava slash. If that wasn't intentional in order to wipe, make sure everyone moves out of the fire lines asap. The addon "GTFO" helps alot.
- Ebonizer and Lunamina took quite some damage from the wolves' lava breaths, in a time where the healers have to concentrate on the tanks. Make sure the wolf is tanked away from the group and all the melees are behind him. Also, while the wolves are out the tank damage will be very high. Make sure tanks are saving their cooldowns + externals (Ironbark, Guardian Angel,..) for this, healers should use a few smaller healing cds
- This doesn't seem to be a big problem for your group, but you might want to split ranges in 2 (loosely spread) groups on the left and the right, with nobody standing in the middle - gives melees a nice spot to stand in where no lava slashes will be. Also makes kiting the wolf a bit easier.