Nobody cares about Natsume and their shovel ware.
For anyone not aware avoid anything with their name on it, they had a falling out with the original Harvest Moon devs and since they own the name now try to get people with shovel ware using that name.
Story of Seasons is the real Harvest Moon that you know of.
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
FC: 3437-3046-3552
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
FC: 3437-3046-3552
Harvest Moon is a dead franchise, just shovelware produced by Natsume who owns that name.
Story of Seasons is great as is Rune Factory(spinoff of the franchise that is part rpg with combat). Pretty sure a Story of Seasons game was already announced for the Switch. Edit: yes it was https://mynintendonews.com/2017/01/1...ntendo-switch/
At london comicon over the weekend and the harvest moon there, along with a 'my first cow' ipad spin off was completely empty and you could hear the odd "oh no, i know it says it but thats not harvest moon anymore" comments as i was browsing the packed vita stall next door.
Im hoping Stardew valley comes out soon. Maybe July.
I'll confess to never playing harvest moon style games, I should probably give them a go
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https://www.famitsu.com/news/201705/30134077.html
Info on Fire Emblem Warriors, including OCs, Marth, hints at Chrom.
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https://www.wsj.com/articles/nintend...ses-1496136603
Nintendo battles Apple for parts as Switch demand rises.
Nintendo has told suppliers and assemblers it hopes to make nearly 20 million units of the Switch device in the year ending March 2018, people involved in the discussions said. Though the company’s official sales target for the year is 10 million, strong demand suggests it can sell many more—if it can make them.
The problem is an industrywide capacity shortage for components used in smartphones, computer servers and other digital devices. These include the NAND flash-memory chips that store data, liquid-crystal displays and the tiny motors that enable the Switch’s hand-held controllers to imitate the feel of an ice cube shaking in a glass.
“Demand for our NAND flash memory has been overwhelmingly greater than supply, and the situation is likely to stay for the rest of this year,” said a spokeswoman at Toshiba Corp., the troubled industrial giant that is leaning on flash memory to survive. She cited demand from smartphone makers—Apple and Chinese companies are among Toshiba’s customers—and data centers.
People in the industry say the rapid expansion of web-based services for corporations has driven demand for computer servers that use flash memory. Continued demand for Apple’s iPhone 7 and a 10th anniversary model of the iPhone expected later this year are also keeping parts makers at full capacity, helping power Japan’s economy to its longest growth streak since 2006.
Nintendo and Apple representatives declined to comment on supply-chain issues.
Analysts say rivals for the sought-after parts can often offer better terms than Nintendo. Makers of data-center servers tend to use newer and higher-margin components, while smartphone makers issue larger orders than Nintendo.
If Nintendo increased spending significantly to secure more parts, that could risk driving the Switch’s production cost above the $299 retail price. President Tatsumi Kimishima, has said he doesn’t want to sell the Switch at a loss.
Well I guess Nintendo may have to learn that its better to sell a system at a loss (and make it up via game sells) then to not sell a system at all.If Nintendo increased spending significantly to secure more parts, that could risk driving the Switch’s production cost above the $299 retail price. President Tatsumi Kimishima, has said he doesn’t want to sell the Switch at a loss.
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It's not like they're hurting for attach ratios, Zelda is over 100% attach rate in the US and MK8 is probably getting near 70%.
The time to capitalize on momentum is now, but Nintendo won't. That's why I think the Switch fizzles out a bit in the end and only reaches 50-60 mil lifetime sales instead of the 70-80 they could easily reach if they take advantage of the momentum they currently have. Year 1 is kind of the load being blown with Zelda and Mario. The only major trump card they will have left is Pokemon, but even with Pokemon it took the 3DS 6 freaking years to pass 60 mil.
Sure they could release another Zelda and Mario on the Switch but as evidence with the Wii SMG2 and SS didn't sell anywhere near the amount of SMG and TP. Wii hype had already fizzled out, but Nintendo did capitalize on it enough in the early years to reach 100 mil.
The Switch is never going to be more buzz worthy then it currently is, Nintendo should be manufacturing them by the bucket loads and taking a minor loss if they need to. Their game sales are going to EASILY make up for it.(not to mention their highway robbery accessory prices)
3-4 years from now I'm not sure people are going to be talking about the Switch at all, especially with the PS5 being imminent at that point(if it isn't already out by that point which is easily possible as well) Kind of like how the 3DS does well in the last few years but it's not main stream. The Switch will continue to do okay but it's not ever going to be as main stream as it currently is.
Last edited by Tech614; 2017-05-30 at 04:16 PM.
Stardew Valley really sucks with a controller.
Switch version better make use of touch controls because it's a damn chore to try to play the PS4 version when the game was designed to be used by a mouse and they did NOTHING to change that, just straight ported it and made the right analogue control the mouse pointer.
There is a thin line between not knowing and not caring, and I like to think that I walk that line every day.