Spirit of Redemption - 3 min cd
Transforms you into the Spirit of Redemption for 20 seconds. Spirit of Redemption comes with 2 extra abilities 1 passive and 1 active. You can use your normal abilities while transformed into the Spirit of Redemption.
Divine Fortitude (Passive) - The Spirit of Redemption radiates with divine light increasing healing taken by all allies within 25 yards by 25%, reduces damage taken by 10% for all affected allies and restores health periodically to all targets within it's area of effect based on their distance from the Spirit of Redemption. Healing granted from this effect scales as follows, is not affected by any healing modifier positive or negative and it doesn't follow regular diminishing return rules:
0 to 5 yards - 5% max health every 3 seconds
6 to 10 yards - 4% max health every 3 seconds
11 to 15 yards - 3% max health every 3 seconds
16 to 20 yards - 2% max health every 3 seconds
21 to 25 yards - 1% max health every 3 seconds
Ascension (Active) - Unleashes the divine power of the Spirit of Redemption, this process kills the Spirit of Redemption and creates a holy nova that expands outwards up to 50 yards restores all missing health and grants immunity to all damage and effects even those that would normally bypass damage immunity effects for 6 seconds to all party and raid members as it passes through them. All affected party and raid members by this ability are affected by Deliverance which prevents them from getting affected by Ascension until combat ends. The priest that uses Ascension dies in the process and cannot be resurrected until combat ends.