<V A N Q U I S H> is an alliance guild on the Sargeras server focusing on 20-man Mythic content. Our goal is to bring our past "bleeding edge" mentality to a more sustainable and relaxed raid schedule.
Some of our past achievements throughout each World of Warcraft expansion:
World 1st Kalecgos
World 4th Brutalis
World 4th Felmyst
World 10th Eradar Twins
World 10th M'uru
World 10th Kil'jaeden
World 1st hard mode XT-002 Deconstructor
World 1st "The Traitor King" achievement
U.S. 1st hard mode Hodir
U.S. 1st Professor Putricide
U.S. 1st Sindrogosa
U.S. 1st "The Immortal" achievement
U.S. 9th hard mode Twin Val'kyr
U.S. 9th Yogg-Saron "Alone in the Darkness" achievement
U.S. 14th Algalon, the Observer
U.S. 25th Illidan Stormage
U.S. 40th Heroic Garrosh Hellscream
And more.
<V A N Q U I S H>'s success throughout the years is solely because we have been lucky enough to recruit motivated and like-minded players who were not only legitimately talented at the classes they play, but also because we genuinely enjoy each other's company in and outside of game. Our goal in each expansion is to continue adding these type of players to our roster in hopes of continuing our past success for the current tier and for expansions to come.
At this time we're looking for the following classes:
Holy Paladin, Restoration Shaman, a melee DPS with a viable, competent tank Offspec, and a few ranged DPSWhat <V A N Q U I S H> can offer YOU:
#1.) STABILITY - VANQUISH has been raiding end-game content since November in 2004, over a decade now, under the same leadership. The trials and tribulations of the past are a testament to our determination for success in World of Warcraft, a mindset that translates into our boss progression as well.
#2.) 12 HOUR RAID WEEK - Experiencing top-tier Mythic content while keeping a competitive frame-of-mind doesn't mean we have to put 40 hours a week into raiding. Our goal is to be the go-to guild when it comes to our hardcore-lite raiding schedule; that schedule being 7PM to 11PM central standard time on Tuesday, Wednesday, and Thursday evenings.
#3.) TEAMWORK - Our players know what it means to be a part of a team, a group of like-minded players who can identify a goal, and know how to work together to achieve that goal. We are not interested in recruiting mercenaries, only looking for a stepping-stone to greener pastures, however, we are interested in recruiting long-term, like-minded members to our team.
#4.) A FRIENDLY ATMOSPHERE - A toxic raid environment is detrimental to the success of the raid itself. Understanding this idea, whether it be farm or progression, we try to keep the guild atmosphere as friendly as possible.
#5.) SUPPORT - We want our players concerned about boss encounters, not worrying if they have enough gold to repair or if there are any flasks left on the auction house. During progression flasks, food, potions, and repairs are all paid for by the guild.
#6.) THRIVING SERVER - Sargeras is one of the largest U.S. realms in World of Warcraft. You can pug nearly anything at any hour of the day and our auction house is extremely healthy.Raid times are Tuesday, Wednesday, and Thursday, 2000-2400 (8PM to Midnight) EST. If <V A N Q U I S H> is what you're looking for, then contact us and begin your application process! If you have any questions about VQ or the recruitment process, you can contact an officer @ battletag Onslaught#1285, Bargiddle#1299, Biovat#1359What we expect from trial members:
#1.) DEDICATION - Due to our limited raid time, we expect trials to have 100% raid attendance.
#2.) WILL TO SUCCEED - Having a positive attitude when it comes to progression might be one of the most important qualities we look for in trial members. We want our members to be self-motivated, determined, and to be enthusiastic when it comes to progression through new and old content.
#3.) RAID AWARENESS - We cannot stress this point enough. If you have a bad habit of getting hit by avoidable mechanics, or getting others killed by doing something you shouldn't be doing, then save yourself the time and money and do not apply here. Bosses can't die if people are killing themselves or others.
#4.) COMPETITIVE HPS/DPS - While we do prefer survivability over anything else, DPS and HPS marks during boss encounters will always exist in World of Warcraft. Applicants are expected to have respectable damage and healing logs in order to be considered as a trial member.
#5.) COHESIVE PERSONALITY - It doesn't matter how good you are, or how good you think you are, if you have a bad attitude you will not survive the trial process. Players with negative attitudes are cancerous to the raid environment and no amount of skill can ever justify keeping them in our guild.
To formally apply, simply visit our website (http://www.vqguild.net) and fill out a simple Q&A located on our recruitment forums.
Thank you for your interest in our guild and hopefully we'll talk to you soon!