Basically release a set of new servers that start off in vanilla and slowly progress through the patches and expansions over time, i think this is a fantastic idea. I mean why shouldn't they do it? can u imagine players been able to re experience the epicness of ahn quiraq gate opening event? players starting fresh would be like a whole new game. and would breathe brand new life into the game.
I am sure that I and many others who have quit the game would resub to this game in an instant if this happened, I can almost guarantee it, I would gladly pay 9.99 a month to play on legacy servers.
Most of the EU servers are empty or half empty anyways and everyone congregates to the most popular ones like Outland and Stormscale anyways. they should close these empty realms down to save costs and open up "legacy realms"
I think now is the time for blizzard to really do something drastic to change the current path the game is heading.
For too long now Blizzard have been making the game easier and easier at the huge cost of it's player base. it is clear to see.
What Happened to the leveling experience? The epic adventure to max level is now now nothing but a casual faceroll to 100, then when you finally get there after a few days max you realize there is actually not a lot to do, Sure you can raid, sure you can pvp, and sure you can sit in your Facebook mini game garrison and collect your daily income with the click of a button.
What happened to the actual challenge of leveling? where is the danger? you can pull 3+ mobs at level 5 and still come out unscratched, everything is just irrelevant and pointless once you get to max level, just Que dungeons while you sit in your comfortable city and get max level in a few days without the threat of ever dying once. or peeking out into this huge world blizzard created
Remember when you had to carefully plan mob pulls? remember when you had to avoid zones until you reached the required level, remember when you had to form groups to engage in challenging quests, my answer is WHY did they do this? why did they make the game so childishly easy that a 5 year old could comfortably level to 100?
The Whole game is like a different game to what it was designed to be, what it was intended to be. this is not World of Warcraft anymore, this is a single player RPG.
They cant continue to churn out expansions, Increasing the level cap to stupid amounts, level 110? ffs. adding new continents, because the world is simply way too big for the amount of players on the servers to feel like an mmo.
They need to bring the focus back to 2 islands, Kalimdor and eastern Kingdoms, and they need to get people into these zones again,
They need to Make the game feel like a living, breathing world full of adventures, challenge, wonder, and social experiences where you can meet people daily, That is why WoW became so world renowned as the no1 MMO, people never became never become bored of it, there was so much that you could do in earlier expansions up until Cataclysm that you never got bored.
I Just can't accept the fact that this game used to be a totally amazing and thriving MMORPG once over and now it is a Empty lifeless world. I don't ever want to see this game die, because I grew up with this game and I am so passionate about it. I want WoW To be the colossal giant it once was, I want WoW To be Reborn.
Basically I could go on forever but All I want to see is World Of Warcraft become a MMORPG Again, What it once was, and not a single player empty sandbox world.