Originally Posted by
Edge-
Currently running MMO's
Age of Conan - Flesh out the rest of the game to the quality of Tortuga
Aion - Adding in the hundreds of quests that all but eliminated the need to grind tons of mobs/repeatable quests that turned a lot of folks off
APB Reloaded - Make it actually work at launch and not have its studio go under almost instantly
DC Universe Online - Launch with more powers/weapons (especially combinations of weapons with synergies) and more customization options, not to mention some proper housing/crafting to supplement content
The Secret World - A bigger marketing push and swapping from Dream Engine to Unreal 3/4, or pretty much anything that didn't run like piss
Star Trek Online - Simply having more than 14 months to create a MMO
SWTOR - Taking the direction they've taken since launch of dramatically filling out side activities and max level content, while focusing less on side missions throughout leveling and more on just the main story stuff
For closed MMO's
Star Wars Galaxies - Just not launch NGE at all
Vanguard - Launching and actually working, the game was basically in alpha at launch
Warhammer Online - Hand it to a competent studio, I'm still largely convinced DAOC being good was a fluke more than anything else