Originally Posted by
Maltore
From mere adventurers finding our way through the Molten Core we've come a long way - defeating Old Gods, pushing Kil'Jaeden back in to the Sunwell, ending the Lich King's reign, bringing down Deathwing, stopping Garrosh... It makes sense that we're, at the very least, world renowned 'warriors'. It makes sense that faction leadership would want to put you in charge of leading an army to stop the Iron Horde from coming through the Dark Portal. We've been there, done that... we know what we're doing at this point. The story telling of the player character makes sense...
The problem is that it doesn't feel right in an MMO to be put up on such a pedestal. The game is a collaboration, so it's awkward to make the 'leadership' fantasy work when we 'adventure' and actually play out that story with other players who we know are also being told the same story. In WoD, everyone was not only was there to fight Archimonde, but was the General that lead the army to the Black Gate. So for my friend's story, I was one of his grunts, but he was one of my grunts in my story? Now in Legion, everyone is going to be the "greatest" and leader of all <insert class> on Azeroth. This immersion is just hard to pull off in an MMO. When every player is the greatest on Azeroth, no on is... not even the NPCs.
The problem now gets compounded by spectacle creep. Where do we go from here? Do we become faction leaders at some point? Or something more? I do worry that it will get blow out of proportion and we'll get something really crazy. Maybe we weren't just 'mere adventurers' after all. Perhaps we've really been some sort of Aspect or Ancient all along and we're going to 'unlock' or discover that at some point. Perhaps we're really baby Titans coming of age. Maybe we're Old Gods ('New' Gods?). It sounds crazy, but how do we keep progressing our story forward from here? It's not likely that we'll ever go back to being just adventures exploring the world.