Originally Posted by MMO-Champion
Do you think mmo's would profit from having less numerical feedback? (eg. combatlogs and tooltips)
MMOs can't generally afford sufficient combat feedback without all the numbers. (
OccupyGStreet)
Some fighting games have so much rich animation that it sells how you're doing with very little use of numbers. (
OccupyGStreet)
MMOs often have to emphasize quantity over quality, and that usually means a pretty simple basic combat model. (
OccupyGStreet)
By which I mean positioning, timing and so on have to be pretty simple. (
OccupyGStreet)
They dress that up with depth, usually in the form of numbers, e.g. resistances, speed, crit, dots, and so on. (
OccupyGStreet)