Originally Posted by
VinylScratch
You completely and utterly missed my point and in this somehow proved mine. When raiding required dedication to actually down the fights we had low participation, 1-5% as you put it. When they made raiding completely easy and accessible to everyone the complaints not only increased over "difficulty of bosses" as well as raid participation. Don't you see the issue? Some of us LIKE that form of dedication and we want these servers as a way to go back to that. It's very clear the current playerbase is going to throw every excuse in the book to prevent the game present from going to this model. Though I'd also like to point out, even with this limited raid participation, why pray tell were subscriber numbers increasing? Surely if all you had to do at the end was arena, or raid there'd have been fewer players right?
Also here's the thing, participation doesn't always mean a good thing. Sure, Blizzard upped the participation rates on raids, while they've been hemorrhaging subscribers ever since they've made this move. You'd have to be incredibly fucking stupid to not notice a relation between these two things. The common WoW player is a dog begging for a bar of chocolate. It thinks it wants it, then when it gets given what it wants it becomes bloated and sick.
Let Blizzard run their game into the ground with shitty design choices, I don't really care. However allow those of us with the desire to enjoy what made the game great in the first place have that in some form. Sorry but "Lol you have mythic raiding though!" doesn't cut it. Hell I wouldn't mind mirrored servers even without things like LFD or LFR that were single difficulty progression fights of between heroic and mythic level or even just mythic level.