This!
The title of this thread is in no way explained. "epicness of raiding" ? In Wrath, much of the epicness was the story that everything had pointed to over a long period of time. What is "epic", is it only something few can accomplish, or is it something that many can accomplish if they put in the time?
Back then, epic was just completing it. The gear alone would help progression back then, and the gear/achievements/title were everything.
Old Heroic is current mythic. If you didn't touch mythic now why did you touch it before? If it's because raid size, it's another thing completely.
Hard Mode is nothing else than any other difficulty. You first did Sartharion without adds, and then you did it with it. Same with ulduar. It's not that hard to understand. The only difference is the achievements, which would be similar that they could only be done in mythic.
I mean there's a reason I said 'average' raiders. I'll even agree it was 'doable' for certain people with shit gear. Just not the average person who walked in.
Saying AQ20 was 'doable in blues' is kind of dishonest. Yes, but blue were common raid rewards during that era. So yeah, they were blues, but they weren't exactly easy to get.
I mean, if it were so eeeaaaaasy to do ZA no one would have been able to sell bear mounts.
You can be a jerk and say 'sub-par' but what I witnessed is likely to be closer to what the actual experience was for a larger group of people. I'm glad you're a great player. Good job. You are above the norm. Yay!
Expecting your experience to be everyone's is dumb.
You're not going to sell a lot of people on the idea that stacking fire resistance and mashing decursive for 4 hours is a fun time or 'entry level'.MC was THE entry-level 40 man raid.
I don't look back and scoff at it, as I progressed through it with a guild over many weeks. 4+ hour raid nights.
Nor does the time you spent refute that, yeah, the first raid for everyone was more likely to be UBRS.
In conclusion:
Don't be a jerk.
What heirlooms?
I agree, I raid for the challenge, to push my DPS even higher, I take pride in it. I love the mount (forgot about the monument tbh). It's not that its not enough it just doesn't feel like it's an accomplishment now. I know it is, but yeah I can't really explain it.I'm just sick of the elitism. If you're a real raider, the reward is overcoming challenges. But that can't be enough. You get the best gear in the game, a title, achievements, a monument, a mount. But that's not enough. LFR has to feel like the scum they are, as we saw in constant whining last expansion. OK, give LFR shitty looking gear. No, that's not enough. The mounts aren't good enough--really? Felsteel Annihilator is AWESOME.
Like... what? What would be enough? Do we need Blizzard employees to herald your arrival on zone entry? Do you need a custom in-game mansion?
It's always something.
Back in the day, achievements were fine to gloat. Or a title. Now kids need so much more.
I'm happy with it overall, but OT the # of difficulties is way to many IMO.
Skip and Catchup mechanics + difficulties killed the epicness really. You don't even do the raids anymore, just zerg through them with OP gear and then wonder why there is no content left in 2 weeks. The only people who actually get the most out of the game are the people who raid Mythic.
Content drought is a combination of catchup mechanics and no new content.
It's because of them wanting to make the difficulty much higher, and they did. The problem is Blizz can't scale things from that set 20man mythic point without changing mechanics that would cause that much more problems. So if you were a 10man normal raider back then, and many were, it could be problematic getting steady gear for progression with bosses tuned for 20man that had most of the same mechanics for 10man. The VP upgrades help this some, but can't fix all the scaling problems.
Guilds that were smaller could touch Heroic before Mythic's 20 man or bust came into play.
Heroic 10 man guilds were a thing.
Mythic was a failure of epic proportions in terms of usability. Guilds that could manage older Heroic now had that content locked out to them via roster troubles.
Now we're stuck with a market of people have to leave guilds to do mythic and is that really the sort of environment one wants to raid in?
Maybe not in terms of mechanics but the fights were so tightly tuned that your average guild couldn't really beat them until they had the gear for it.
Figure skating is difficult. So is weight lifting at a competative level. Is figure skating better and more difficult because it's mechanically more complicated?
Can you talk to someone without calling them names or putting words in their mouth? Take a moment longer next time to really comprehend what people write please.
AQ 20 dropped blues, so of course it was do-able in blues.
I never said ZA was "eeeaaaaasy". I said it was do-able in Karazhan gear, which it was. Nothing more. Also you're misrepresenting what I said. Completing ZA after the timer was completely possible for shit geared people. Doing it within the timer? Of course not.
I was in an absolutely terrible Friends and Family guild and we destroyed ZG in greens and blues. ZG was as entry level as a raid has ever been.
And about MC, read what I wrote. "Entry level 40 Man raid". That's fact. It was THE entry level 40 man raid. If you wanted to test out 40 man raids, MC was where you did that.
Last edited by TheWorkingTitle; 2016-01-27 at 07:38 PM.
Seriously considering a WOTLK private server just to experience Ulduar as current content again. Masterpiece of design, that place was.
And LFR being easier in WoD is likely a consequence of having Mythic difficulty. Mythic being anathema to most of the playerbase, those numbers probably need to be made up elsewhere... it's a sad day for WoW.
I'm sorry, it's okay to outright call someone 'sub-par' to dismiss them, but not point out that's pretty jerky behavior?
Wait no, I'm not sorry. Stop being a jerk.
So how far are you going to move these goal posts?
Because your original statement said none of these things, you amended them after the fact when you realized you were being called out on misrepresenting and oversimplifying.
Actuly Mythic raider dont get almost anything. I really wonder where they get their motiavtion to progress in Mythic since there is nothing epic and amazing killing bosses what millions of others killed absolutly nothing. Those in game pixels (mounts, achievements, toys) means nothing to player they have 0 value. Acomplishment comes from beating or doing things what many cant do or didnt do.
<armory link snipped>
You really have no business discussing difficulty if you don't even participate in raiding in it's entirety. You have yet to clear a single difficulty outside of LFR in 1 tier, since Cataclysm.
Infracted: Don't post armories of other site users. [MoanaLisa]
Last edited by MoanaLisa; 2016-01-27 at 09:03 PM.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
Nice nostalgia post, seriously- there's been 2 eras of WoW, the much over-hyped Vanilla/TBC Time then WotLK and everything following.
Class stacking has been a thing for 8 years of WoW's almost 12 years of existence... yep totally not the majority of the games life. Well played, sir!