Hey guys,
I'm looking for a custom Weakaura that minimizes the quest objectives whenever I enter an arena or BG.
You can set custom triggers for it, but I wouldn't know how to get it to minimize the quest objectives part.
Any help?
Hey guys,
I'm looking for a custom Weakaura that minimizes the quest objectives whenever I enter an arena or BG.
You can set custom triggers for it, but I wouldn't know how to get it to minimize the quest objectives part.
Any help?
Warlock (SL main)
Hello,
I created a very simple weak aura that doesn't display any visuals; however, it upon entering an arena or bg it will hide the objective frame like requested. Once you have zoned out of the arena / bg it will be displayed again. This weak aura only runs when you see a loading screen so it isn't something that will be constantly running. I tested it on both arenas and battlegrounds and it worked without any issues. Let me know if you have any questions or comments.
Thanks
pastebin.com/zAxaWPWd
Edit: Unfortunately, I do not have permission to post links at this time so you will have to copy / paste the link above.
there
pastebin.com/zAxaWPWd
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
Thanks for posting the link. Makes it a bit easier
Didn't think I'd get a reply after all this time. Thank you!
Warlock (SL main)
Not casting aspersions or anything, but Id be careful about clicking or importing a random WA string into your game, what with the weak aura gold scam coming around again, especially from a new member claiming to have the answer to your somewhat niche and unlikely question.
Like I said, Im sure its fine and it will work and I hope it does, but just thought I would raise the concern.
No problem at all! I am glad I was able to help.
I agree you should be careful with importing other peoples WA's with custom code, but you can read the code prior to importing. If something confuses you don't import it and ask the creator of that WA questions about the WA code in question. I will post exactly what is in the WA below so you can see that it wasn't anything bad.
Events: PLAYER_ENTERING_WORLD - loads anytime you see a loading screenCustom function
Events: PLAYER_ENTERING_WORLD
Custom Trigger
function()if not(GetBattlefieldInstanceRunTime() == 0) thenObjectiveTrackerFrame:Hide();endend
Custom Untrigger
function()if (GetBattlefieldInstanceRunTime() == 0) thenObjectiveTrackerFrame:Show();endend
GetBattlefieldInstanceRunTime() - returns the length of the battleground / arena instance.
If you have any specific questions about the code feel free to let me know.
Last edited by Salazaryi; 2016-05-17 at 12:33 PM. Reason: Changed formatting with the code
I am aware of the fact that import WAs can be dangerous, and I've checked the code before I actually used it, and it's clean as a whistle. Thanks for the heads up tho!
Warlock (SL main)