Originally Posted by
Edge-
Dude, this type of system is specifically designed to help manage lower populations. Something like this isn't terribly useful for the game if all the servers are heavily populated already, it's for when servers have low populations and they need to consolidate players to keep the game world populated.
Again, same as like what Blizz did with CRZ/virtual server clusters, both of which were also to combat declining server populations.
Prevent mass lag on launch night? How? A system designed to put people together is going to counter lag? You realize that those two things are completely opposite...right?
They more or less have one, it's keeping the old foundation of discrete shards at its base. This makes it more like a megaserver, if anything.
Honestly, if that's what you were aiming for, you missed...by a lot. Because your post absolutely came off as some hater-level, low effort shitpost, to be honest. It's not a trick, it's a system designed to combat an existing problem in the game.