Originally Posted by
Kuntantee
- Immersion: When you are the horde general on expansion, and the sole leader of your class order hall, together with other million players, it does break the immersion
-- Story: This is not an element of its own, but related to immersion. Some things about story, as I've pointed out above, just kills the RPG feel. I am fine with collecting shit with my character, so long as I am not a uber-high General of the Alliance or whatever. Moving on, the story post-WotLK is too thematic and focuses on a single thing.
-- Your position in the story: The inconsistencies regarding our role in the story is also a giant immersion killer. Like the shit collection quest example I gave.
- Class fantasy: Every class can do everything, in more or less the similar way. The attempt to make class fantasy more appealing in legion failed quite miserably, in terms of class mechanics. I can say this safely for rogues. Back in the old days, having different stealth values, like druids vs rogue, actually meant something and differentiated the dynamic a bit more. Homogenization is a game killer.
- Item/Character progression: We are spoiled with items. Getting an item hardly ever feels rewarding.