As the fight progresses, she goes to a random area of the room, and summons a ring of orbs which you have to use the slow and fast fields to dodge (since the orbs do not seem to shrink at least for us) as they come towards her. Our problem is that at the times where there is only one field up ( do to add spawn timers) she prefers to teleport into the field that is supposed to be used to doge the ability and we have no way to avoid it.
Is anyone having these issues too, and for those who figured out how to counter that issue, what did your group do. Thanks