Originally Posted by
Pantalaimon
I wouldn't go so far as to say that aggro requires more skill, but I do agree that most control decks require less skill than people give credit to, and on the flip side I believe aggro decks require a little more skill than what many in the community say.
For example, people say your run of the mill control deck (whether a more recent one like Reno Lock or an older like the old Wallet Control Warrior) took skill when all it came down to was sitting on the answers for the threats you knew your opponent had in their deck, meanwhile passing and maybe summoning 1 or 2 unimportant minions. Such empty boards, many stall, wow! If for some reason the other opponent had to use a key removal you knew a good portion of the time that you just won. The only skill really came down to Dirty Ratting Kazakus/Reno/Brann or a big minion into a Brawl. Knowing exactly what you're supposed to hold onto for every single game & stalling isn't really my definition of complex skill.
Meanwhile, players say that aggro decks don't take skill, yet in my experience of playing aggro much more often back in the day if you had an aggro mirror match the games were often not decided by how fast you can smorc the other guy down (though this sometimes still did happen) but much more often it was all about board control in order to win the aggro mirror match. Game is more or less the same now, just different aggro decks, and last I checked controlling the board to win & then knowing when you need to start smorcing again is skill.