It have been said befor, the designers of this game reads alot of forums and listens to alot of ideas from the players.
Just look at hunters and mages as exemples.
Hunters - the got there 2 extra slots for pets and new "good looking" pets.
Mages just got a bunch of new spells and improvments even if they was in the frost tree and many wants them in the fire one.
But as its also are said :
"Living Bomb - We've considered giving it a knock back or *ahem* "knock up" but we felt that probably wouldn't be desired for what Living Bomb is made for. It works for Thunderstorm (Elemental Shaman Talent) because Shaman's aren't an AOE class, and because it's cooldown controlled. I don't think we're done yet with Living Bomb, just not completely sure with what we want with it yet."
So i guess it will also get better.
There for i want ideas and improvments for Moonkin.
It doesnt matter if what they are and what they do, i only wants to see what ppl want with moonkins.
What i dont want is ppl commenting OTHER ppls ideas. it doesent matter if you think they are OP or just dumb.
pls keep it to your self then.
So here comes my question.
Do you have any suggestion to a new or to improve any Moonkin spells or talents/skills?
Personally i think they need alot more synenergy, in my eyes we are a buffing class , where not made to be top dps, but to boost the top dps.
So some tweaks to imp. mka and a moonkin ONLY buff. that you need to specc to get, and it will be a caster specific buff.
Like: Moonlight - Gives X amont of spellpower, and Y amount of spellpenetration for 30 min.
That i think is a good for both pve and pvp.