Originally Posted by
meowmeow
1. i didn't say play without meditation as a healer, i said don't take advise in healing from a shadowpriest. yet i will say now: from my experiance of leveling on beta, you don't need the meditation - i completed instances and got the meditation 1st point at leve 76. ofc i'm fully sw geared so that probably helped me.
2. i'm glad you feel so full of the fail discipline pve spec (don't bother starting an argument fail is my veiw, why fail? descover by yourself whats more fun and gives more utility and versatility in a PVE healing and understand), yet, i believe the crit stack wasn't in concern of the devine ageis. i know you probably feel like crit is only discipline or something, yet if you look in your middle tree, called the holy tree, has gained a few talents which base themselves on crit. your crit chance as holy will allow you to regen by providing you a free mana spell (flash, greater heal or binding heal depending on talent). so i'm glad to open your eyes to the middle tree and allow you to know that crit can give your regen a huge boost as holy.
3. as i said, since you decided to quote me so i'll repeat it:
gear now is completely useless. and i will say it again. i switch all my sunwell gear at level 76, i got to 80 with 1 level 70 item (and only cause i was sentimental, and refused to switch it). so i don't see why bother on "geting new items". but other i do see learning what important and how you benifit from each of the new stats.
4. since you and above don't really understand the meaning of crit (even you talking about devine ageis). so here is abit of my theory craft since i guess that the real question was "what do i feel about crit on items now?" so: to my veiw crit isn't a stat worth stacking, (just like mp5s) it gives the priest nothing but 1 thing: to crit more. i believe that a priest with 18-24% (level 80) will get to around 30% ish raid buffed, which is more then enough. considering the raid buffs you gain, crit stacking isn't that nessecary. yet if i look at the important stats now i would say that still spellpower will be our main "stacking" stat (for all the ones stacking spirit on gear, check your talents most are: spell x y z gain xX% from your spellpower, and not spirit). after spell power, i would go for spirit/int (look at both atm, i wouldn't want to hurt my mana pool, at the same time i will want a big spirit buff, ofc i won't use the int+spirit gems - unless its needed for the meta gem to work. i will probably use spirit + spellpower or spell power gems. after we decided that these are our "main" stats. we can now go explore the other stats that benifit us:
haste, crit, stamina, mp5s etc. since stamina and mp5s are useless talking about (u need a nice HP bar, and mp5s is a boring stat). we are left with haste VS the crit. to my veiw and testing, stacking on both as a healer is not that usefull. yet if i will have to chose, i will go for crit over the haste for a healer priest, especially holy (but discipline as well). the reason is: i believe haste to a healer is less important then a dps (in meaning of how much it boosts you). as a holy priest - your casts to heal raid are instant, your crits provide you SoL procs which are also instant. yes - haste reduces the GCD - but would i rather have a shorter GCD? or more chance to get that free mana spell (or proc the devine ageis). when it comes to 1 target healing haste can be really nice - especially for those "my heal was half a second of landing". and i assume for discipline haste and crit are almost equal. Yet for Holy, when you heal MT and crit you gain haste. so crit will give me a free mana/instant cast and haste as holy while haste will give me only haste. so i do believe as holy i would prefer crit over haste, yet i won't stack on either on of these stats but rather be more concerened about spell power spirit/int.
i won't play as discipline PVE, if i will play as discipline i will become very frustrated, bored and will probably quit the game even faster then now. the reason: i simpley find it dull and boring. i gain a new spell "penance" which is "better then greater heal" just has a CD, suddently as a pve healer i need to heal tanks with a sheild (how many times have a laughed at this, like a sheild will save the tank, it only absords 3kish, bosses that hit for 7k, i'd rather convert the sheild's mana cost into a greater heal), with flash heal (healing a tank with small heals) and the "new greater heal" but only once every 10-8 secs (depending on spec). i find this gamestyle narrow, not verstile and boring. my veiw though. i tried both specs and enjoyed the holy 1 target healing and the holy raid healing much more then discipline, i felt bored, sleepy tired and limited as a discipline healer. as holy Mt healing is really extremly fun, the "burst" healing that you can provide on those nastey moments are amazing. i do believe discipline willl be a nice spec for pvp (if they move gaurdian spirit instead of penance we will be imortal!!!), i do think the discipline pve priest is easier to play mana wise, i think we will see again alot of discipline in early levels and more holy's at the end gaming progress.