Flawed math is flawed:So far, so good, nothing to remark here, but ...
The problem here is that you keep adding those damage reduction up.
The way magic reduction works is they are added one after another, everytime assuming the final damage coming through after the previous calculation as 100%. An example:
15% damage reduction from Frost Presence means 85% of the original damage is coming through.
Of that 85%, another 5% is absorbed through Magic Suppression, so 95% * 85% = 80,75%
Icebound Fortitude or bone shield would be 80% * 80,75% = 64,6%
AMS/AMZ alone would give 25% * 80,75% = 20,1875%
Those 2 cooldowns together would be 25% * 80% * 80,75% = 16,15% procent of the original damage left or 83,85% reduction (yes, 75% + 20% + 5% + ... does NOT give immunity)
Excluding AMS/AMZ, the best reduction pre-resistance would be 64,6% or in the case of the 50k breath 32,3k damage. That's not burst, that's an instagib.
If you start with a 36k damage breath however, you would get 29k damage without icebound fortitude or bone shield, and adding resistances you will most likely see nothing above 25k next patch.
A warrior would have 15,4% reduction or 30.5k damage which would result in 26-27k max, for which he should be using Last Stand and Shield Wall ofcourse
(and even shield block to reduce white swing damage while low on health)