Max DPS is wrong. They appear to still be using level 70 conversions for hit rating 0.o
According to MaxDPS with only Balance of Power and 0 hit rating, you have a 13% chance to miss (correct) however they seem to think that 170 hit rating = 13% chance to hit, which is flat out wrong at 80.
-----------------------------------------------------------------------------------
The following info is taken from
http://www.wowwiki.com/Spell_hit
At level 80, you have a BASE hit chance of 83% vs a level 83 mob.
This means that to be hit capped with a 100% chance to hit, you must have a total of 17% hit total through talents, debuffs on the boss, buffs on you, and +hit rating.
17% hit is 445.94 hit rating. No caster should ever have more +hit then this because at this point it is pretty much statistically useless (and pretty much everyone has talents that let you skip large chunks of this number anyway).
As a moonkin, base, you will have
- Balance of power - 4% hit
- Imp Faerie Fire - 3% hit
assuming you get NO other hit bonuses, according to
http://www.wowwiki.com/Spell_hit#Hit...evel_70_.26_80
you will still need 263 hit rating (10% +hit) to reach the hit cap.
170 hit is equal to roughly 6.5% hit at 80, leaving you a full 3.5 percent short.
A Squid Goat in the group will add 1% and stat food will add a round 1.75% more, which still leaves you a good .75% short of the cap.
To summarise:
Caster Hit Cap is 17%
Moonkin with talents should always have 7% (Balance of Power + IFF)
Still need 10% more to hit (263 hit (rounding up))
Squid Goat gets you 1% more, and stat food nets you 1.75ish more
But even with both those, you are NOT hit capped at 170.
And why would you waste a food buff on +Hit anyway, since i am pretty sure you can get 263 hit on your gear REALLY easily, and then you could pop +damage food all the time....