That's what I figured. Need to edit my UI for 8.3, been some nice ideas up here latelyI hate to make choices between a good looking graphical UI and a functional UI with lots of information. :S
So i figured what do I want to know when. When I select a target I want to know its name and current power/mana%, health% and the current value of the health. (And I can deduct the class from the colour of the name in an blink of an eye, so can do without a class-icon). After I have that info I really don't care. But if I attack it I want to all information and care not about the portrait.
Thanks for the feedback! I do agree with you, the hp/mp information is blocking the portrait, but the screenshot is a somewhat misleading. I have it set to show for 2.5 seconds on selection of a new target, then fade out. I'm in combat the information shows again or when mouseover the targetframe.
Yeah the ToT is on the right, but that is only a quick fix, was tanking last night and needed the ToT information.
I really should make a video when i'm completely done with the UI. Still fiddling with stuff for now.