Ah okay, the drake's head seemed so cut off (and seemed like it would fit exactly on a full-size WF).
ForteXorcist
(http://www.wowinterface.com/download...teWarlock.html)
Either CoolLine or forteXorcist's cooldowns module.
Good placement on the raid frames - you might want to separate health deficit and names. Its not a huge deal on 10 man but on 25 man I would claim it as a near necessity.
Visually I like how you tied in a lot of vibrant class colors with the darker unit frames. I'm thinking that is not your final tool tip.
I wish I had time to work on my UI right now but with 4 days raiding and everything else going on I haven't even had time to crank out the numerous flaws.
Then we look at your guild and notice how you kill no bosses. Guild progression isn't the topic of this thread.when i see some UI's here i just remember the picture who says:
"Now you know how your guild fail at easy boss"
addon dependency isnt good
Last edited by Yooya; 2011-01-05 at 12:39 PM.
Care to explain the name thing more? (I have never raidhealed before). Even tho I mainly do 10 man raids I would love to know. My general thinking is that I don't care about the name, only about how much HP they lost.
And yeah the vibrant colors and dark grey (which both stick out way more ingame thanks to a bloom "mod") are made like that to be INYOURFACE basically. You just can't ignore it. And the tooltip is final actually, but that's just because I really don't care about the tooltip, only going to chance it's position a bit, when I care enough.
You can't always expect your raid groups to be formed the same. Paladins aren't just about keeping everyone up at 100% but properly handing out blessings, and seeing player names aids you in doing this - as players call out for Protection or Salvation. Its helpful to prioritize targets on healing. Your raid group rarely will be completely at 100% so you will always have that deficit covering the name - what this means is your relying on a combination of your memory and class coloring only. Seems like a poor way to do things, no? A simple solution is to have two rows of text one showing name full time, and the other a cross between incoming/deficit. Maybe its just a preference, but I really think anyone will have trouble recalling the exact name and raid frame assigned to 25 players mid-pull.
I think its a shame not to switch to a pixel font on the tool tip as its just so easy to do, but the rest looks great.
I think I'm doing a poor job explaining what I'm trying to say, and if you still aren't sure of what I mean or don't see the reasoning I can try and think of a better way of wording it.
Cephius
That is one awesome UI.
So clean and perfect!
You know what to do Cephuis, compress it and send it to me
Standard raiding UI I threw together a while back. Also, read my chat log >
http://tinypic.com/r/2zgalvl/7