in 10 man and 25 man, our MT (Warrior) keeps dying EVERY SINGLE attempt!!
in 10 man and 25 man, our MT (Warrior) keeps dying EVERY SINGLE attempt!!
Heal faster
Originally Posted by Incinderella
use cooldowns...
Get better gear.
Chain Disarms
Tank Rotation
BOP Rotation on Off Tanks to remove Impale
Chain CDs
Heal Faster
All are valid strategies.
Originally Posted by Incinderella
When people say "pls" just because its shorter then "please", I feel totally justified to say "No" just because its shorter then "Yes".
Noted. I couldn't hear the rogues saying Immune through the raid leader spewing profanities because that's all he knows how to do.Originally Posted by autobahn1212
Originally Posted by Incinderella
lack of skill detected!
let me guess, hes been playing for ages and is famous?Originally Posted by Adolias
*cough*MOARDOTS!*cough* lmao
I used to have a GM who sounded just like that guy, and this guy who RL's now was in the guild too. He must have learned to lead from him.Originally Posted by DarknessoftheWolf
Chaining cooldowns, your own and healers', is basically the way you'll get through this.
Indest pots help
Stack stam as high as possible, armor helps a bit too.
Use BoP from your paladins to clear bleeds on the tanks as needed.
If your tank is undergeared (or heck, even just for learning), taunt after 2 impale stacks, use 3 tanks in a rotation.
Should be able to make it through the first couple impales (while Rising Anger is 0-2 stacks) with your 'little' cooldowns.. The later ones will require shield wall, probably GS too, for a warrior.
It's perfectly tankable by a warrior, just going to take some work from your guild to overcome the advantages bears/paladins have on this fight right now.
The following is true regardless of what class your tank is:
When Gormok has 3 or more stacks of Rising Anger, it is not safe for a tank to have aggro unless under the effect of a good timer (Last Stand or better). If that tank also has 3 or more stacks of the bleed, he may still be instagibbed unless under the effect of Shield Wall or equivalent.
Use BoP to remove bleeds as appropriate. Use outside timers (Guardian Spirit, Pain Suppression, Safeguard) to provide necessary health buffers. Time big heals to land just as Impale is applied. Have good DPS to shorten the duration of the fight. If all else fails, get better gear. For reference, I (a warrior) have about 50k health fully buffed, and our DK tank has about 49k.
We beat Beasts on our sixth attempt.
Yes, warriors also need to be creative (playing warrior tank, survived it).