Here I am facing the most difficult challenge in all my years of wow and I'd like to ask you for some help to overcome this.
My guild is mainly composed of adult people who have a job and/or go to college and/or have children, therefore most of us have a tight schedule and only raid on specific times over the weekend.
I used to be a hardcore raider back in TBC in a guild so strict and full or rules that it felt like a job.
So now here I am trying to lead a casual guild for the first time and I have absolutely no experience in leading guilds and no idea about how a casual guild work.
I want to set the minimum number of rules so we can have sucessful raids and it doesn't feel like a 2nd job. I also want the guild members to feel confortable about not being able to attend a Raid because they have IRL priorities or they just don't feel like it.
So far I got this:
1- Loot:/roll MAIN SPEC > OFF SPEC.
2- Equipament: Repaired, Enchanted Gemmed gear obligatory, food buffs and flasks desirable.
3- AddOns: DBM/alikes obligatory. PallyPower obligatory for paladins.
4- Ventrilo: Obligatory.
I got stuck at the loot part. When we usually pug your main spec it the spec you're in the raid unless you tell before it starts you want to roll on another spec. To avoid having to write down everyone's spec for that raid every single raid I thought of having every member of the guild choosing a main spec and putting it on their notes and they could never change that.
I didn't wanted they to change their main spec as they like becaus it would feel like you're equipping 2 characters while people who keep only 1 main spec at all times get to equip one character but the "never chenge that" part felt a bit extreme.
So I'm trying to set rules for changing your "main spec" but I'm kinda stuck here.
Tips and help with this or other aspects are also apreciated. If you have a raiding casual guild I'd be glad if you could tell me how it works.
Thx.