Updated Idea here: http://forums.worldofwarcraft.com/th...77635738&sid=1
Blizzard needs obvious guidance with LoH as their band aid fix of slapping Forbearance on things is getting old.
I've come up with something a holy pally would hopefully like in exchange that doesn't fuck over prot and shouldn't be overpowered in PvP.
First off, forbearance on LoH, remove it, entirely. Create a new Debuff that lasts 30 seconds or more, call it something witty, unlike "Nice damage and I'll let you finish, but I just got some awesome heals." While active, a target can't be healed by LoH or given Hand of protection. Also make LoH share a 30 second CD with Hand of Protection to avoid the OPness of "Oh hey! Watch this! Bubble, BoP and LoH my whole 3v3 team!" However, normal LoH does not apply this debuff because:
Lay on Hands
40 yd Range
Instant - 3 Minute CD
Heals a friendly target for an amount equal to ~20% of their maximum health and restores 50% of their base mana.
The current mana gain is currently 50% base anyway. If the mana is an issue for balance, get rid of it. Holy paladins shouldn't need it as much as they currently do. As for the Debuff, it doesn't do enough to warrant it any longer. It's essentially a NS+HT (10k instant heal on a 50k health tank vs 13k+ NS+HT, actually worse, but they can't cast it as feral/boomkin). This is where Holy now needs it buffed so, slightly redo the LoH talent and recreate the LoH Major Glyph.
Improved Lay on Hands
2 Ranks
Grants the target of your Lay on Hands spell 10/20% reduced physical damage taken for 15 seconds. In addition, the cooldown for your lay on hands is reduced by 30/60 seconds. Once healed, the target cannot be the target of Lay on Hands or Hand of Protection for 30 seconds.
Major Glyph for LoH:
Increases the healing done by your Lay on Hands spell by 100%.
If you wanted to increase the mana gain too, double it as well. Whatever. Mana shouldn't be something holding this crap back.
Minor Glyph for LoH:
Remove or replace with a useful minor, as I think most paladins had this glyph. Possibly something related to increasing the duration of all our blessings by 10 minutes. Please. Having a bear and a tree in a 10 man means you need to give out 4 different pally buffs for one class if you don't have replacements, meaning you HAVE to use minor blessings, which suck still.
Now, I wouldn't say this is overpowered as a tank, more just a gimp CD when your healers are slacking. If it's too good, increase the CD so it's a guaranteed once per fight and reduce it more as holy.
Thoughts? Crap? Right direction? I'm just bored of them slapping us in the face because of PvP, which is now focusing on 1v1 and BGs? I mean really. If a paladin is a three phase boss fight, then who's the overpowered class killing us three times? /rant