Originally Posted by
Ichiago
Ok, I don't really have that much of a clue about rogues but after I read what you guys posted here this is what I think:
-AP becomes better for muti at a certain point due to the changes in 3.3
-Deadly poison at 5 stacks makes the other poison proc instead of proccing itseld (was done to eliminate the need of an addon that swapped your OH (From Wound MH/Deadly OH for combat) to Wound/Wound and than change it back to Wound/Deadly for a DPS gain. The game does that automatically without switching the weapons.
-Instant was viable for combat with a certain spec but it would eliminate some other talents ending up in a low DPS upgrade in specific gear.
-Poison damage stacks directly with you attack power.
-The more haste you have, the faster you will attack
-> The faster you attack you get more instant poisons procs from your 1.4OH(Instant MH/Deadly OH)and mutilate specs have the increase by 50% instant apply rate. Evenom does not consume deadly anymore and increases the rate at which poisons apply (Both deadly and instant will apply faster and with the change deadly will apply a 2nd instant)
-Poisons are considered spells so they get no benefit at all from Armor Pen but the benefit from: CoE(13% spell damage), Scorch,etc (5% crit), Misery(3%hit) and all the other things that affect spells.
So in the end you want to get as much haste and attack power as possible, a 1.4 speed OH and only 5 combo points Evenoms so you will apply Instant poison at an insane rate and dealing a crapton of damage.
That's what I could think of after 5 mins of brainstorming. Am I a good wannabe rogue or a bad troll ?;p