So we have regular dungeons and heroics, but after some gearing or running a few of the 5-mans all the new dungeons are a straight up emblem grind. At the same time, everyone complains that all the older instances are no challenge at their current gear level and easily blasted through at top speeds.
So why don't we take the emblem system and apply it to a third tier of difficulty? No one uses the gear in anything but the ICC or ToC dungeons anyway, so the loot system could go as follows:
Regular-->Regular Drops
Heroic--->Heroic Drops
Epic Dungeon--->Badges
The epic dungeons could increase numbers substantially and actually reintroduce the need of CC and some prioritized killing instead of just burning down everything with AoE. Thoughts on this?