I have nothing against healers drinking in Arena, but all though I do believe there should be a cap on how much they can drank per game. It really isn't fair if they have 20 drinks for one game. I reckon it would be a smart idea for Blizzard to make a cap, and do what they did w/ Soul shards in Cata where you wouldn't need to kill mobs for shards all the time, but in this instance buying drinks all the time. Bear w/ me if this doesn't make sense lol