1. #1

    Engineers, Utility belt

    wouldn't it be cool if the engineering belt enchand had a grapling hook on it, enableing engineers to charge an enemy, or maybe have it work like death grip.

    just an idea, though i may not be the first.

  2. #2
    Bloodsail Admiral DerSenf's Avatar
    15+ Year Old Account
    Join Date
    Apr 2009
    Location
    Friendship is MANLY
    Posts
    1,013

    Re: Engineers, Utility belt

    Well, i agree that the current belt-"enchants" are quite lame...
    Frag Belt sounds funny, but is has a terrible radius compared to Saronite Bombs, a much larger cd (even shares it with normal bombs) and a casttime, so it is very hard to use them at the right moment to stun something when needed (interupting for example).
    That other... Mechanical-Death-Grip thing... c'mon, the only situation this can actually be usefull would be tanking Ulduar XT/Mimiron trash and even then, it has a chance to fail.

    Sure, it would be nice if Blizzard adds some new options to put on your belt. I would love to have some passive effects, like underwater breathing, not a gamebreaker, but usefull if needed. But to be honest, i woudln't cry if those enchants remain useless. After all, engineers have alot of tricks already, the most fun profession of all and a f'ing auction house in Dalaran. The overall usefullnes of engineering already outweights every bonus you could gain by other professions (maybe Mixologie as the only exception), i don't really need any more stuff to know that.

  3. #3

    Re: Engineers, Utility belt

    Charge or death grip would be too useful.

    Maybe like 5 or 6 extra "bag" slots.
    "Those who dance appear insane to those who can't hear the music." ~~ George Carlin


  4. #4
    High Overlord Dhuzgan's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    The Netherlands
    Posts
    113

    Re: Engineers, Utility belt

    Quote Originally Posted by HavokHeart
    Charge or death grip would be too useful.

    Maybe like 5 or 6 extra "bag" slots.
    Increasing the Backpack for exampje by 4 slots would be nice, but then again, if you change belts you lose 4 slots.

  5. #5

    Re: Engineers, Utility belt

    Quote Originally Posted by papey
    wouldn't it be cool if the engineering belt enchand had a grapling hook on it, enableing engineers to charge an enemy, or maybe have it work like death grip.

    just an idea, though i may not be the first.
    i am.........batman

  6. #6

    Re: Engineers, Utility belt

    Quote Originally Posted by DerSenf
    Well, i agree that the current belt-"enchants" are quite lame...
    Frag Belt sounds funny, but is has a terrible radius compared to Saronite Bombs, a much larger cd (even shares it with normal bombs) and a casttime, so it is very hard to use them at the right moment to stun something when needed (interupting for example).
    That other... Mechanical-Death-Grip thing... c'mon, the only situation this can actually be usefull would be tanking Ulduar XT/Mimiron trash and even then, it has a chance to fail.

    Sure, it would be nice if Blizzard adds some new options to put on your belt. I would love to have some passive effects, like underwater breathing, not a gamebreaker, but usefull if needed. But to be honest, i woudln't cry if those enchants remain useless. After all, engineers have alot of tricks already, the most fun profession of all and a f'ing auction house in Dalaran. The overall usefullnes of engineering already outweights every bonus you could gain by other professions (maybe Mixologie as the only exception), i don't really need any more stuff to know that.
    The Frag Belt isn't a PvE enchant anyways; it's much more useful in PvP for a ranged interrupt/CC/gap closer, etc., and not as a MOARDMG cooldown.
    Needs more perkele.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •