You're right it doesn't, but there are many people out there with very valid points on both sides of the argument.
Originally Posted by Luls
You're right it doesn't, but there are many people out there with very valid points on both sides of the argument.
Originally Posted by Luls
If the bosses in 25 man have 3 drops and the bosses in 10 man have one drop, and the bosses in 25 man drop 3 badges, and the bosses in 10 man drop 2 badges, then you'll gear up faster in 25 man, assuming you're able to clear the same content.Originally Posted by Mdi
I know this concept that took me about 5 seconds to figure out, probably seems like advanced rocket surgery to you, but trust me, it's not that complicated.
hmmm think they should keep 25man with better loot cos otherwise raiding on 25man will be pointless.... although more loot drops will keep ppl playing 25man every week cos of greater opportunity to get gear
speaking of legendary.. this means we will be able to get legendaries by doing 10mans?
Don't force people to quit blizzard , there's to much unemployment in the world. We don't need more people fighting for jobs, let them sit in there cellars.
SOOOO TRUE!!!!!!
Originally Posted by Caretta
Im glad Blizzard realises that this game never has and never will be hard. I really dont qualify WoW as a hardcore game at any level other than heroic mode perhaps.
This is going to destroy 25-man raiding, but not because of gear.
Every serious 25-man raider in my guild enjoys running 10-mans for fun, or to blow off steam from 25-mans. With their removal from the game, no one is going to want to be part of a 25-man guild. The 10-mans will simply be more relaxing, and have similar rewards.
My guild has been together for over four years. We raided MC, BWL, and ZG together. This could very well be the end.
I'm sorry.Originally Posted by Arcano
What blizzard is doing now are the same exact idea's i shared and believed in when WOTLK was in beta and people were talking about 10 man raiding guilds and how to make them on par to 25 man loot. As were many others.
1) You get more gold in 25
2) You get more quantity of loot in 25
3) You get more badges
Is this not enough for you?
awful, awful changes. seriously, just awful. unless 25man drops four times as much loot its going to have no benefit over 10mans. consider it, 10 man = 2 tanks, 3 healers. do you get two and a half more tanks and healers in a 25man? no, the composition is different and loot distribution is different. 10man you got the exact same chance of an item dropping and half the competition to get it.
just an appalling change, a genuine potential gamekiller.
why do you seem to think gold is important?Originally Posted by Darkmiget
badges are important for 2 months when content is fresh
If you have 2 melee in your 10 man group and 8 melee in your 25 man group you have 4x better chance at getting an item that does drop compared to having 1 extra item to dole out
I really think 25s are going to be the faceroll and 10s will be the hard content with this set up. I don't see how else they could balance it
So what do you like? Wendy's? What if their 5 pc chicken nugget turned into a 2 pc chicken nugger for the same price. Some people would still go there if they enjoy it.Originally Posted by Tang
People still like the game they just may have problems with changes and deal with it , doesnt mean they cant express their disapproval. At a glance thats how I feel , my raid time got cut in half UNLESS they make more raids, which is what I said in numerous posts before. It's all early n e ways.
Ok, ummm...in TBC you could clear SSC/TK in 2 raid nights easy In hyjal you could clear it that night and then a huge chunk in of BT and then finish it off the next day. Same will be ib cata with 2 raids. I'm going to go ahead and say that you NEVER raided in tbc or you simply never got into a good raiding guild back then. Your comment fails.Originally Posted by Jeina
Also, this is a troll comment, but it's probably partially true.
I gurantee most of the people that are /cheer are the ones whom aren't good enough to be in decent 25-man guilds. So if the 10-man difficulty is scaled higher in Cata, they probably aren't ever going to complete the new 10-mans either / get decent trinkets on ends bosses anyway, so nothing changes for them. LOL.
If 10-man's were reguarly as difficult as Heroic mode 10-mans today, then this is definitely true, they shouldn't be cheering. =P
Interesting :P can't wait until cataclysm
At long long long last. No more waiting for people that don't show up,
no more 5 Dc's per boss, no more alot of bad things.
This idea is the best since a long time.
P.S If you don't like this new system the only reason you play wow is sit in Dalaran showing of your 25 man gear
Oh yeah it's true bububuahahaa
Salvation has arrived
No one cares about gearing up faster, they care about getting gear that you can't.Originally Posted by Tang
Yeah, yeah. Ooooh ePeen nerd. This is the fucking internet and we're playing World of Warcraft, the nerd holy grail. We all have ePeens.
indeed. hardcore is when you die the game shows you a message like "you are dead. please create a new toon, noob".Originally Posted by Undercovercracker
Pretty sure they just compared fast food to WoW, shit is getting serious!!!!Originally Posted by zaneosak
THUMBS UP. Its about time. No it doesn't kill 25 man raiding. if you want to 25 man raid... then 25 man raid. Was that hard? As far as balancing goes, it can be done. Maybe now some of this "class homogenization" as some people call makes sense to some people. It isn't so much homogenization as it is making this goal a lot easier on developers. For example 10 man raiding is viable with out requiring a Shaman as it does now.
When you think about it it really doesn't. Fighting 1 or 2 people for one piece of gear in a 10m, or fighting 4 or 5 people for 2 or 3 pieces of gear in a 25m. More chances to win something but more people to fight against for it.Originally Posted by TelDrud