Troll tbh. Faceroll? you probs just crap at ret broOriginally Posted by waddlez
Troll tbh. Faceroll? you probs just crap at ret broOriginally Posted by waddlez
War requires the sledge hammer, but will be decided by the scalpalIntel i5 2500k -Intel 330 180GB SSD - Saphire HD OC Edition 7870 - Gigabyte Z77-D3H Intel Z77
- Intimidating shout breaks if someone farts in your direction.Originally Posted by Syridian
- Noone uses cleave in pvp.
- Intervene is a great ability, yay.
- MS is also shared by several other classes. Hello Aimed shot.
- I have an interrupt on a 10/12 second CD, the shorter which requires me to be in berserker stance. Obviousy they have a shared cd.
- Wow, I can spam hamstring. Too bad that'll eat up all my rage and leave me autoattacking so I can spam it more. Unless I'm being focus fired by a dps, in which case I have to swap to my shield for shield wall so I won't die after a few seconds.
- I can disarm, yay. Funny though how it only removes the mainhand and ranged while those nifty rogues get remove everything. Can't have everything though.
- Gap closing, well, can't argue with that. Unfortuneately it'll end up like This comic (link)
- Non DR stuns? What are you talking about now?
Fuge Haggot.
thisOriginally Posted by Lothaeryn
War requires the sledge hammer, but will be decided by the scalpalIntel i5 2500k -Intel 330 180GB SSD - Saphire HD OC Edition 7870 - Gigabyte Z77-D3H Intel Z77
Ret sux...go Protribution and breath easier
Rets are fine, not over or underpowered. The game is not balanced around 1v1 situations. Rets have good synergy with other classes, ret rogue priest for example is a very powerful setup. That's not to say they will dominate, every setup has it's counters, but it isn't underpowered either. 1v1, yeah they're wank.
fixedOriginally Posted by SkillOverKill
We have good synergy because everyone else has all the tools we need in order to do our job. We're an offensive spec, not some buff bot there to keep you moving. While that plays a role, if that's our only role, something is horribly wrong. Just look at a ret pld and tell me that's what he should do, sit behind someone and buff them. No thanks, i'd rather do my job and take the fight to someone without having to handicap my partner by making them "put the ball on the tee" as it were by setting up my target. Helping me do that is one thing, doing it for me is completely different, asinine, wrong, and what we are currently left withRets are fine, not over or underpowered. The game is not balanced around 1v1 situations. Rets have good synergy with other classes, ret rogue priest for example is a very powerful setup. That's not to say they will dominate, every setup has it's counters, but it isn't underpowered either. 1v1, yeah they're wank
Ret just need a snare that's it. I fixed ret pvp in that sentance...rets have best burst as a melee it's even with arms pvp, good self heals survivability, rets just have bad control sense there burst and defense is really good tho they only need a snare then Ret will be good
Awesome sig by Nifzilla!
They need a brogrip.
Nuff said.
Giving them another button to faceroll.
Best question on a guild application.
"Can you move out of fire?" Yes [X] No [ ]
This is a follow up question to the question above : ORLY?
"Why be nuetral, when you can pick a side."
80 Human Fury Warrior -Retired
80 Troll Marksman Hunter
80 BE Retribution Paladin
39 Troll Rogue
28 Undead Priest
then you dont mind me reminding you of the most awesome overpower ability that happens to be able to interrupt too? some of the worlds most skilled warrior players utilze this in breathtaking manners.Originally Posted by Tferr
if you compare the feeling of playing a ret to a warrior its "meh. BAM. meh. BAM. meh" vs "swoosch chip BAM swoosch BAM". what sounds cooler?
So many misinformed people trying to sound like they know what's going on. Specially when they use examples of how they got wrecked by 1200 bracket teams.
Rets are not OP. They are not gimp. The can play a vital burst roll while performing an excellent support role. Their dps rotation isn't hard, but what they do between cooldowns is what distinguishes a bad ret from a good retadin. Their downfall is their reliance on synergy.
tl:dr Rets are far from OP, and aren't very well represented this season. Their supportive role is their biggest asset and downfall.
Retribution seems underpowered to me, and I play a holy priest! No mortal strike, no interrupt, no purge, no mana burn, dispeleable "harmstring", short CC... Retribution is the only DPS spec I can run away from with no effort. They usually wast Hammer of Justice at the beggining, so after that I can cast healing spells with no problem, even I can channel an entire Divine Hymn.
In Cataclysm every healer will have dispel magic, and probably their problems against healers will increase.
Anything healer, makes ret useless . go go protribution.
If they remove the crit reduction chance (they are in cata) ret is "decent" Ret's main power is critting and because it is its bread and butter ret becomes very weak against high resil targets.
:-[Originally Posted by Exileos
rets arent overpowered in the top 100 arena teams i bet 1 maybe 2 rets in there they got nerfed to hell and get to 2600 with a ret not so easy.
[quote="Kitingisfun"]Originally Posted by SeriousPeter
Hallo huter . good is 2 now ther is hunter woh playd till vanilla . i haved warr 2 but i was bored lol . i aso reed alot moore much forums but i writ so dab enlish i caus breein dmg to peoplol i beter just reed an wathcs i no writ poin
fuck paladins. all three trees are op, ret being the least op of them all
FixedOriginally Posted by Turbodymoman
http://www.wowarmory.com/character-sheet.xml?r=Korgath&n=Luminant
the problem isent that paladins are insomeway underpowerd.. their dmg is INSANE (my 1400+resi shamans been killd alot of times by palas with less gear in ONE stun.. same as my 1300+ resi warlock)
did some arena with a ret to boost him to 1400 as lock-pala.. he always ended up doing more dmg then me eventho he's a clicker and a keyboard turner (worste case senario pvp'r)
the problem isent the class.. the problem is the players playin em =)
God I really hope you are trolling... Retribution does less dmg than rogues, warriors and hunters all of which has ms... The only thing that would allow for a retribution paladin to do more dmg than lets say his rogue partner would be if your partner stands ontop of you so divine storm hits him to.
umm... no. it might just seem like those classes do more damage because its harder on the healers but really paladins hit the hardest no doubtOriginally Posted by Trival