Right so I've been pouring over the talents all day (as I'm sure loads of folk have :P) and have hit a bit of a block in the Unholy side of things.
This is the one i'm thinking of just now;
wowtal.com/#k=fccrqjGB2-QaJT.9gq.deathknight
This focuses on improving death coil, over Gargoyle/ Ghoul damage. With runic empowerment, and Sudden Doom's scalability with haste (a big modifier in unholy damage along with Icy Talons), I'm thinking it might work quite well. I think having the +20% Strength every minute will out DPS the gargoyle every 3 as well. Especially since all base stats are about to skyrocket and the 20% you get in cata will be massive in comparison to what we get now (but then, the mobs will be tougher as well).
Looking for some input :3 What would you guys go for? Ghoul damage & Gargoyle every 3 minutes, or 20% Strength every 1 minute with extra damage and White procs for Death Coil?
IE:
Gargoyle/ ghoul/ Wandering plague
vs
Unholy Blight/ Sudden Doom/ Morbidity/ Pillar of Frost
EDIT:
From my understanding of the new Rune system, we won't need to worry about the fact DC needs to be used (costing a GCD) instead of the free DC you'd get in Sudden Doom just now. Generally maximising White damage/ Procs via haste looks as though it's the way to go while Runes are on CD
EDIT 2:
Now i think about it, the usage could be made easier the same way /rune strike is when tanking, having /cast Death Coil on every macro, so you wouldn't even need to think about it much