I'm a kittycat
Someone already let you know a macro solution isn't possible, but I would look into a gamepad of some kind. Depending on your difficulties, the Nostromo (a gamepad) could be a great boom. It's really comfy with a wrist rest and the keys are inline rather than staggered.
I use a Nostromo and a Naga for WoW. I play more than I should (like 8+ hours a day) and I never get any pain because it's really easy and comfortable to hit all my binds. Check out at least the Nostromo, for sure.
If you can be more specific about what you want to do I can come up with a few ideas for you. Also try to be clear about your physiological difficulties for optimal results - obviously if you're missing a pinky then modifier macros won't be ideal :P castsequence macros have their purpose but generally are very poor tools. What you're requesting actually may be possible, because you CAN check whether abilities are usable via scripts in a macro. I used to have a macro that would check if I had a mouseover and if power infusion was available, and if both things were true it would PI my mouseover and send a tell to them. Unfortunately I had to use an addon (superdupermacro) to create a macro long enough to get this to work.
---------- Post added 2012-11-13 at 05:50 AM ----------
as the other response said it is a prblem with the queueing system. All you have to do is add /use 10 to both ends ends
/use 10
/use Lightning Bolt
/use 10
Uberauras - Dynamic Weakauras for all Classes and Specs
**UPDATE IN PROGRESS**
https://wago.io/5F4Ucz3RN
Yes you can check if a spell is on cooldown or not and do something, but not casting a spell. Because the castSpell can only be called by blizzards interface (i.e. /cast Spell, in a macro), so you can only use the macro conditionals, which can't check if something is on cooldown or not.
Uberauras - Dynamic Weakauras for all Classes and Specs
**UPDATE IN PROGRESS**
https://wago.io/5F4Ucz3RN
I admit I did not scroll through the 200 pages so this has probably already been answered, but I'll ask anyway.
In fact, I'm not sure this is even possible, but I don't see why it shouldn't:
I basically want to save some place in my bars and macro slots by having a macro that does these 3(4) things:
1. Devouring Plague at target
2. (+shift) Devouring Plague @ focus
3. (+control) Flash Heal @mouseover if friendly, Devouring plague @mouseover if enemy
Would this work? Can't log in to test it right now.
#showtooltip
/cast [@focus,mod:shift]Devouring Plague;[@mouseover,mod:ctrl,help]Flash Heal;[@mouseover,mod:ctrl,harm]Devouring Plague;Devouring Plague
Could I have it change depending on the spec and still fit in the 250 char restriction? Having the opposite spells if I'm specced Heal?
Edit: would this do the trick for the 3 specs?
#showtooltip [spec:1/2]Binding Heal;Shadow Word: Pain
/cast [@focus,mod:shift]Shadow Word: Pain;[@mouseover,mod:ctrl,help]Binding Heal;[@mouseover,mod:ctrl,harm]Shadow Word: Pain;[spec:3]Shadow Word: Pain;[@mouseover]Binding Heal
And this:
#showtooltip [spec:1/2]Smite;Shadow Word: Death
/cast [@focus,mod:shift]Shadow Word: Death;[@mouseover,mod:ctrl,harm,spec:3]Shadow Word: Death;[@target,mod:ctrl,harm,spec:1/2]Holy Fire;[spec:3]Shadow Word: Death;Smite
Thank you for your time.
Last edited by mmoc4a1158ae20; 2012-11-14 at 06:02 AM.
I am looking for an all in 1 Intervene/Safeguard macro.
What I have is:
#showtooltip Intervene
/cast [nomod,@Lexisbery] Intervene
/cast [mod:shift,@Mocking Banner] Intervene
/cast [mod:alt,@Demoralizing Banner] Intervene
Considering that it is not working for mocking/demoralizing I can only assume I did something wrong or typed it wrong. I would like to keep it with the shift/alt mods. Would definitely appreciate some help.
To take full advantage
spec is considered as your 2 specs you can have (dual spec) and is not related to any spec you can choose of (3).Code:/cast [@mouseover,mod:ctrl,help]Flash Heal;[@focus,mod:shift][@mouseover,mod:ctrl,harm][]Devouring Plague
I'm a bit confused about your first spec macro, you want to cast Shadow Word: Pain on your target if you are shadow, but as heal you don't have any spell to be cast on your target? Please tell me if it is your intention or describe what you really want, thank you
But for the second:
Change spec:2 to spec:1 if your shadow spec is your fist spec.Code:#showtooltip [spec:2]Shadow Word: Death; Smite /cast [@focus,mod:shift][@mouseover,mod:ctrl,harm,spec:2][spec:2]Shadow Word: Death;[mod:ctrl,harm]Holy Fire; Smite
What it does (I took the information from your macro, if it should do something else, feel free to describe it): If in spec 2 (shadow) cast Shadow Word: Death on mouseover enemy if mod:ctrl else on your target, else with ctrl holy fire on enemy target smite. And with shift it will cast SW on focus (in both specs)
Why do you want to show Smite if you are not in shadow spec? wouldn't Holy Fire be better? You could leave the showtooltip unspecified and it will always show the spell that you would currently cast (#showtooltip)
For the Banners you have to target them, cast intervene and target your last target
If you don't care about Ctrl as modifier you can replace [mod:Shift/Alt] with [mod] (with only [mod] it would cast Intervene and target your last target if you hold ctrl down)Code:#showtooltip Intervene /cast [nomod,@Lexisbery] Intervene /target [mod:Shift] Mocking Banner; [mod:Alt] Demoralizing Banner /cast [mod:Shift/Alt] Intervene /targetlasttarget [mod:Shift/Alt]
or (same with ctrl, just replace [nomod] with [nomod:Shift/Alt] if you don't want to cast and target last target with ctrl down)
Both macros should work, take whichever you want.Code:#showtooltip Intervene /cast [nomod,@Lexisbery] Intervene /stopmacro [nomod] /target [mod:Shift] Mocking Banner; [mod:Alt] Demoralizing Banner /cast Intervene /targetlasttarget
Last edited by sshika; 2012-11-14 at 04:56 PM. Reason: corrected the first macro
I want to make a script to dismiss my pet when it's dead (delete the dead body) so that I can use my Command Demon right after I use Grimoire of Sacrifice. The problem is I want to put it into a macro which uses my pets spells when they are alive and uses Command Demon when i have the Grimoire of Sacrifice buff so i can't just use /script PetDismiss().
I tried with this but it wouldn't work: /script if UnitIsDead("pet") == "true" then PetDismiss(); end
Anybody know a working macro?
I always have the boss as target and I heal with mouseovers only so I don't need a damage spell @target in spec1.
On the second topic, you are right, I want to have Holy Fire as icon.
In fact, what I understand from how you save space on macros with []etc and not repeating spells is that it does the first spell associated with the first condition met and then ends the macro, right?
Is there a way to add something at the start so that if I'm in dps spec and push the button but I don't have shadowform (would [spec:2,form=0] work? or maybe [spec:2,noform]Shadowform;?), it cast shadowform before anything else (so that I could only spam my dps ability after healing)?
Anyway, tks a lot! Much appreciated.
Last edited by mmoc4a1158ae20; 2012-11-15 at 04:12 AM.
Yes, you have to target them (or mouseover/focus), however notice the "targetlasttarget" at the end of the macro, you won't even notice that your target ever switched because the commands are executed faster than what your eyes will be able to pick up (unless you're some kind of superhuman or your client is bugged).
---------- Post added 2012-11-15 at 05:11 AM ----------
This is correct. For the shadowform macros the correct syntax is [spec:2,noform] Shadowform, or [form:1] to cast a spell if in shadowform (notice the colon instead of the equals sign).
What I wanted to say: You can't /cast [@Mocking Banner] Intervene, because "@Mocking Banner" is not valid. For the macro you have to target it with /target Mocking Banner, then cast Intervene and eventually target your last target to get the same effect. As Sakpoth mentioned you don't see this because the lines from the macro are executed really fast. You can remove the /targetlasttarget and you will have the banner as your target.
This is what I'm currently using;
Any way to make it show icon of the mount in question rather than a question mark while mounted?Code:#showtooltip /cast [swimming,nomounted,mod:shift] Sea Turtle; [flyable,nomod,nomounted] Sandstone Drake; [outdoors,mod:ctrl] Traveler's Tundra Mammoth; [outdoors,nomounted] Mekgineer's Chopper /dismount [noflying]