Yes, but i have 9 level 80 toons. I won't get them all capped as i think the JPs will be more important to have on the toons that will reach 85 pretty fast so they can hold their own with the group that is full of "fresh" 85s... Later on as people get more gear it is easier to beat the heroic content even if you don't reach 85 with a 4k JP cushion (and you might already have more means to get crafted gear too).
So i just pick my pace at the moment and do a few a day for fun.
What we're saying is that it will take them about a month of daily farming -each day- to get 1 item.
We're talking 1 epic Current Tiered item per month.
When you're in the next tier.. then only will they have a quick access to your previous tier. Which makes perfect sense for people that want to catch up to raiding and join a guild. As the previous content is also what you're raiding in. But again, you have access to the next tier, and they don't.
Personal raiding experience is that I get about 3 items a week.
Valor token saving will get you 1 a month.
How does this in any way feel unfair?
"Reason not the need"
Who cares what people need, what they want is a way of advancing their character, doing more dps/hps/tps. The only way they can do that assuming they are pretty proficient is better gear.
The whole point of an RPG is to advance your character, if their are people who can't raid for whatever reason you want to tell them that it's game over at level 85.
Thank god Blizzard don't think like you.
(FYI, I'm a raider and I wholeheartedly support people getting better items as the end-game progresses. What pisses me off is that I'll still feel required to run dailies on all my toons )
---------- Post added 2010-10-06 at 06:49 PM ----------
You're an idiot, try to think before you open your mouth (and if it takes so long that flies are getting in you should probably just quit).
Ok, so lets say you make $100,000 a year and you buy a brand new Porsche. And I make $25,000 a year and I buy the same model/year Porsche years later. Do I not deserve the Porsche because I don't make $100k/yr? Do I not need the Porsche because I make $25k/yr?
lolumadbro? The sun called, he hasn't seen you in a while and wants to get together sometime.
They should do away with the daily heroic BS, imo.
you are a fucking retard, cunts like you cause companys to dumb down their games for your patheticly low i.q's !
lolumadbro? The sun called, he hasn't seen you in a while and wants to get together sometime.
I'm a raider as well and I support people progressing their characters as well, but players who don't raid should not get the same gear as players who do.
They can easily make gear sets and other items lower level than raid gear that you can get for doing heroics, but just simply giving raid gear for people who aren't raiding is silly.
As a personal experience from Alts:
Heroics Gearscore and DPS. I've been kicked from heroics for having a too low Gearscore, or because my DPS was so low compared to the fully raidgeared DPS that they said I was slowing the group down.
Now I'm not saying I perfectly know how to play that alt class, Its exactly that, an Alt..
I agree that you technically don't need raidgear if you don't need raids. But you'll never be able to compete and join a guild in your Heroics gear either that way..
Say for instance there is a new guild starting up in Cata.
They have all people in fresh gear.. then they tier up twice. Bringing them to tier 12.
Now I rejoin WoW after a 1 year break. And I try to join that guild.
What can I bring of value to that guild apart from my sunshine attitude? I'd say not much. And it'll take them a shitload of patience to drag me along and gear me up.
Or am I missing how this would be done otherwise?
I joined WoW when Naxx was released. I got a full dungeon set 2, and tried to join.. but no guild would let me in due to my gear.
By doing the new dungeon/heroics that usually have gear of the same ilvl of the previous raid? By increasing the number of drops of previous raids, so you're ready faster than "an entire patch later"? By finally throwing the former tier into the points system instead of the current one?
Players that doesn't care about raiding would get their new toys and their new content/challenge and at the same time the ppl who need to catch up can do it. Seems more fair than just giving current tier to everyone from everything. You don't get player's interest by giving everything anymore than showing a path that he can follow into the game/story...
Just imagine (forget about the current ilvl diferences between raid sizes) that normal ICC5 would give you 232 gear and heroic ICC5 would give you 245 with the end boss giving you a few 251 pieces (and both dungeons are challenging, like cata dungeons seems to be again). You don't raid and you're not sad that you're still sporting your old 200/226 gear from previous heroics in 3.3.
You do raid, but you missed 3.2 or even 3.1 patch. You can go to ToC, mix what you get there (including T9 bonuses wich should be on par or a little better than just equipping non-set 232/245/251 gear) with what you get from the new ICC5/Heroic ICC5 dungeons and you're set to start ICC raiding without the need to give 264 gear from heroics.
Last edited by VanishO2; 2010-10-06 at 06:09 PM.
Because everyone needs a goal of some sort. Once one goalpost has been met, there should be another one beyond that one, and another, and another. One of the old problems with heroics and heroic-only players is that they would meet a goalpost (getting all the heroic-level gear available) and then... nothing. They'd just be stuck there, at that level, their bags/character slots filling with Badges of Justice and Emblems of Heroism with absolutely nothing to spend them on and no incentive to keep running heroics (incentive in the sense of a goal to work towards). Then WOTLK kicked it into high gear, and heroic-only players had tons of goals to work towards. They could get that tier piece! They could buy a new ring! To be honest, the gear itself is secondary; what matters is the feeling of having something to work towards, to improve yourself with. THAT is something that NEEDS to be part of any heroic system.
Now, does it absolutely have to be tier gear and raid-quality items? Not necessarily. I think it could also work with expensive profession mats (thus making heroic-only runners a serious presence in server economy), or pets and titles, or something else fun. But the fact is that you must give heroic players something to try for once they've finished their gearing.
Out of curiosity, what would YOU introduce to the game to give heroic players a moveable goalpost and something to work towards on a constant level?