Originally Posted by
Strafir
Apparently were growing stronger day by day but these Arms changes are just so
situational, I mean yeah we can punch a steady 11k dps but no way you can compair
that to the ridiculous burst we can deliver in two globals when it comes to pvp.
Arms still lacks benefiting from heroism/bloodlust which is why its would pretty
much always loose to a fury warrior and pretty much anyone else in general. Perhaps
haste should lower the cooldown of MS?
What comes to our current Arms rotation: Rend => MS => MS => OP => MS => OP and just fill
in the with Heroic strike while you can. Depending on how many heroic strikes you can fit
in will define if your doing good dps or bad dps, and this I kind of have a problem with.
Heroic strikes cost is still really high and it will ragestarve you so ridiculously fast
with the new rage mechanic, so a new heroic strike glyph method or perhaps increasing the
ragepool of Arms warriors should be in place?
Oh, almost forgot. Like the people above, I cant seem to find a decent situation where to
pull bladestorm. Its never been a good single target dps ability, but the fact of it is that you
will automatically do damage for 4-5s forward and afterwards be able to start with a full pool
of rage. Since MS/OP/HS costs shitloads of rage, I just cant get 25 additional rage at a
time where OP has 4s till the next proc and MS buff would be up.