Originally Posted by
zingbat
Come Cataclysm, Blizzard has stepped up a bunch of the Dungeon boss fights, giving them 1 shot abilities, raid wipers, and overall making the encounters more challenging, fun and interesting.
If you run a normal non-heroic dungeon, granted you may wipe once here or there, but overall you should be able to clear the dungeon with little to no difficulty, assuming you are wearing gear that is within 1-2 levels of where you are.
When you go to a normal tier 1 raid, gear is usually not a big issue, as long as the majority of people are pretty decently geared (and I mean with only gear that can be obtained pre-raid), your raid will be able to clear a few bosses, and within a couple of weeks eventually clear the entire instance.
When you go to a heroic tier 1 raid, gear is usually very important. All the bosses are now tuned according to the fact that the majority of your raid will be dressed in gear that dropped from the instances non-heroic counterpart. The bosses are given additional raid wiping abilities, damage and health pools are increased, and we end up with a couple of extra adds, when the situation calls for it.
So, now that we understand the difference between a normal and heroic raid... let's apply that concept to the heroic dungeons, just as Blizzard has seemed to do with Cataclysm.
Heroics are now tuned to the fact that your entire group should be dressed in gear obtained from the highest difficulty previous to this (regular dungeons and level 84-85 group/dungeon quests). The bosses come with additional abilities, and are tuned to a smarter more efficient group, rather then a steamroll.
If the whole group is following the fight, interrupting as needed, getting out of the fire, you will realize that the fights are extremely easy and very little damage ends up getting dealt. In a lot of heroic boss fights, I have found myself as a healer starting to DPS. This 'mana' issue which everyone talks about, ceases to exist when the group plays smart.
For vanilla players (guilty), this will be an acceptable change to the game, since this is what we remember from back in the olden days... however for players that started playing in the Burning Crusade and after, it will be quite the change to put away your 1 spell AOE button, re-keybind your strafe keys, and start actually playing this game as intended.
Heroic Dungeons are Heroics raids... just do not require the same amount of people.. however the gear requirements and skill level are still in line. If you do not have the gear or skill level, normal dungeons are where you should be at.
/end ramble
tldr: Stop going on forums if you can't be bothered to read a thread.