Grats to Athene on world first 85, However what's with all the science crap at the end of his videos now?
Grats to Athene on world first 85, However what's with all the science crap at the end of his videos now?
It sucks that he uses his fame from his CHARACTER athene to promote other things he is doing outside of wow . Im just saying people only care about anything he says because of his character athene I could give a crap less about his science discovery . Athene as a character was very entertaining I looked forward to new episodes but the actual guy who plays athene is pretty annoying .
I just can't believe people care so much about World First 85 (or world first anything for that matter). It doesn't really affect any of us. He certainly doesn't deserve any respect or adoration for leveling quickly.
Creating 35 page threads about it just serves to feed this guy's already substantial ego. Let it go and enjoy the game.
On a side note, I think all World and Realm first achievements should be permanently removed, including for raiding. I don't think the behaviour they encourage is healthy for the players or the game.
Honestly I was hoping world first 85 would occur a week AFTER release. The fact that it happened 6 hours is just saddening to me.
Need any help here on the forums? Just PM and I'll be more then glad to help you!
Argaloth down'd by Ensidia
You ever heard of the saying " Intolerance shall not be tolerated"?
There is absolutely no reason to be tolerant towards people that do not show the slightest hint of tolerance.
It's also a psychological tool that did its job.
also if you want to break it down to pieces. i wasn't even belittling anyone. I was merely stating facts that have served themselves without me even needing to give examples. my post simply summed it all up.
Perspective is like a coin. It has two faces, but most people fail to see both.
Ah crap, i totally forgot that. Sorry, not enough sleep last night.
Well then you might really think about a general "you only get as much XP as you do damage"-thingie.
Cause seriously...how often do you run across peoples nowadays while leveling?
Most people go for dungeons so they could easily implement it.
Even if it needs some finetuning they should really think about it.
Would make things at least interesting cause you know who REALLY worked something out to get 85 and not only a "who gets more guildies who are dumb enough to help him by killing the mobs he tags"
Deal with it...
this is geting ridiculous, people calling athene a no lifer for playing for 5hrs (didnt know that was no lifing now) calling him a troll etc..,(it is all just an act), complaining about the way he has lvled, it is perfectly legit and it will never change being the best way to do it, he will not get banned, athene hasnt boasted about being number 1, he actually commented saying it was the other people who deserve the respect so stfu complaining about him.
He has got world first wether u like it or not and no he didnt do it in an "unfair" way, anyone else could have done it he just did it quicker than them, if people want world first and decide to quest its their own fault for choosing the slower method.
GZ Athene and all who helped him.
People just love to argue about stuff they have no clue, don't they? The vast majority of MMOs worked with % Exp based on how much damage you done to the mob. World of Warcraft was one of the 1st games to effective introduce mob tagging, simply to avoid something all other games had: kill stealing. Specially in games with lack of quests, like Priston Tale, that the only way to level is to grind, to have a hunter to shoot down your mobs and get more Exp than you sucks.
Don't assume something is hard only because you have no clue how it's done...
Totally off-topic, but: who cares how the vast majority of MMOs works? This site is about WoW. I don't have to be an expert in every MMO in existence in order to comment on what I have played! In addition, there is no MMO that is or ever has been even in the same league of success as WoW as far as I know. In terms of scale at any level, including technical, it dwarfs all others it may as well be in a category of its own.
You cannot argue that this proposal to XP change would not require more real-time work than it does now as well as all other changes to support that (point 2 - no assumption). You cannot argue that more real-time work would not be required when multiple players damage the same mob (point 3 - no assumption).
In addition, you cannot argue that this would help in anyway against gamers who go out of their way to use fringe mechanics or other non-encouraged playstyles in order to beat the competition - since they would always find a way to do this under ANY system. Finally, you cannot reasonably argue that this proposal is not something that Blizzard couldn't have thought of and implemented themselves after 6 years on the world's most successful MMO if they thought it would work.
I did not make an assumption on my first point (changing from the current system). I said "I think", as in "I believe" or "I speculate" or "I guesstimate" - that leaves plenty of room for uncertainty if you understand English. If you have supporting information to the contrary as applicable to WoW as it is now, then please enlighten all of us. Otherwise, don't assume I assumed anything since I certainly didn't.
Last edited by mmoc83df313720; 2010-12-07 at 10:11 PM.
It's fascinating that this is such a big deal for so many people.