Originally Posted by
Kezaren
I admit I have been a little disappointed with the cutscenes. Mostly because half the time they glitched out on me and had the camera pointed in the wrong direction, leaving chat bubbles off-screen, or characters hitting their marks too late or too early and leaving the cinematic hanging with all the characters awkwardly standing around until I skipped it. But even when they worked, I found the cinematics were made up of a lot of really slow pans, zooms, and pauses that seemed more out of technical limitation than direction. And having to read the dialogue from overhead bubbles doesn't work well in that format at all; it would be so much better if those lines were voiced in those scenes.
Basically, they showed us what they could do with real-time cutscenes in Starcraft 2 and set my expectations a little too high.