Originally Posted by
Worpig
I'm sure a large portion of WoW's playerbase first MMO was WoW. In this case many people aren't used to new MMOs, in a sense it almost takes a whole new generation for the "NEXT MMO" to come out. WoW is coming close to its gaming age but in the end people need to realize WoW is the same thing at the end ALL THE TIME. Different Bosses same thing.. However games like DC Universe and potentially RIFT offer things WoW cannot do w/o it being a different game all together.
Give games time and all these "bugs and issues" will be fixed just as Blizzard did when WoW first came out. Whats that? You didn't join WoW till WotLK? Hmm.. guess you know so much about how MMOs are suppose to be good when released that you should go make your own?
Who cares if YOU think DC universe sucks? People are having more fun than they would be in WoW. Does that make WoW a bad game? No, but certainly doesn't make DC Universe a bad game for people enjoying WoW.
WoW owes alot of its popularity to ideas from other games that they polished themselves that even to this day they have flaws and balance issues.
Also stop making posts about a game without trying it or atleast giving it more than a few minutes of your worthless time. Why do gaming companies charge for games? Same reason you pay for your Food/Car etc.. Because they're a company that need to make money to pay their hard working employees. Free to play games? Games that go Free To play require large job cuts and a decline in development begins to show. LoTRO and D&D got good because they're slightly older games that had large amount of content out there thanks to the few that did play the game. Most games do not to be Pay To play for more than a few years as development costs are easily met for, non-failure games that have produced a large amount of content. Maybe we'll see DC Universe go F2P in the future but I say enjoy it now because most games beginning zones offer the most fun in a game (like Vanilla in WoW).