Hello all shadow priest!
I have PvP question:
Which talent is more handy in PvP environment?
Paralysis or Shadowy Aparition?
Im using Paralysis because slowing demolishers and melee players.
Hello all shadow priest!
I have PvP question:
Which talent is more handy in PvP environment?
Paralysis or Shadowy Aparition?
Im using Paralysis because slowing demolishers and melee players.
Mind spike kills your dots and constant pressure, you have to Mindspike 3 times for a crit, and then you still have a good chance it will be dodged, parried or blocked.
Shadow Apps are good for keep people in combat, they hit for a decent amount and occur naturally.
I have both........
Paralysis is pretty useless. It is unreliable, gcd costly and you have just lost all your dots. You'll never find anyone who does arena using it.
While Shadowy Apparition can be useful since it causes the enemy to move instead of casting and it acts like broken pets, following around rogues if they vanished.
Also, apparitions can proc a lot from kiting melee so pretty much guaranteeing they will be hit - so bit of extra damage there.
Emh... I have a different thinking..
I use both paralysis and shadowy apps. And it works fine in both bg and arena. Why not have paralysis?
Its good both for the nuke and keeping others from getting to ure healer if needed. I have 2/2 paralysis and 2/3 shadowy apps.
I simply love it. For me it works at least... But thats just probly me..
Btw, how can it be dodged etc? Ive never seen it happen with me as it is a spell..
Last edited by Winternight; 2011-02-07 at 04:24 PM.
The procced debuff for Paralysis is physical. That means its subject to melee hit chance and stats including expertise. It's a bit like elemental shaman's Earthquake proc except at least that one has multiple ticks if you keep standing in it (though that one may have been fixed by now).
So, yes, it can be dodged, parried and blocked. If you have ever used it regularly while questing, you would have eventually seen this.
Last edited by mmoc83df313720; 2011-02-07 at 05:39 PM.
You could go either way really. I like both.
Mind Spike combined with Paralysis is good in certain situations and can apply a ton of pressure, if not more, to your target.
For example... a rogue partner beating on your target, while getting mind spiked, only to come out of a stun and go into a root, can be pretty devastating. In addition, if you actually have the time to set up an instant crit, it's quite nice for when you are about to be focused.
These days, in pvp, I've come to not rely so heavily on my dots. Sure they can be great, but only if they are left alone, and most of the time people can use defensives to get through them, heal themselves throught them, or just outright dispel them with next to no consequence, save for a diminishing return fear.
As for shadowy apparition... well they're nice when they work. One could argue that when you're being chased they are great, but you have to think more about the situation at hand. Priests are never "Chased" for that long, only long enough to get snared indefinitely or stunned until there is no tomorrow.
This entire discussion might change though when the patch hits. With the 4P Priest set bonus being changed to the godly "Removes snare effects" and Mind Blast dealing a shit ton more, priests might change the way they handle things.
PS: Has anyone else considered a spec with improved inner fire? Having your resilience, shadow form, AND your Inner Fire all help against spell damage could make you the perfect anti-caster.
Last edited by Direshadow; 2011-02-07 at 05:33 PM.
YES.
Paralysis
Or you know, actually use it yourself more than once or twice ...
I also don't think i've ever had my mind spike or paralysis be dodged or blocked before. Not yet anyways.
If it has, that's most likely a bug.... a big one.
i have 1/2 para and 3/3 shadow apps.
http://us.battle.net/wow/en/characte...talent/primary
You can tune a piano, but you can't tuna fish.
It's not a bug, it's the game mechanics, "Working as intended". Paralysis is a Physical effect, and thus, subject to being parried/dodged/blocked. It gets parried/dodged/blocked at least 5 or 6 times when I go around Tol Barad Peninsula doing my 6 dailies.
Why blizzard isn't fixing this is beyond me...I hate getting a MB crit and seeing "PARRIED"...All I see is trollface.jpg and "Problem?"
http://wowtal.com/#k=_5F5rt9x.aei.priest.-bgypB
Imo the optimal spec atm. on tuesday, i'll probably switch shadow apps to imp-MB for more burst.
ya know, i've heard the choir preaching about mind spike's badness for a while now, but i gotta say, my personal experience hasn't backed that up.
people complain that mind spike removes dots. well yeah, on the target you've dotted, but if you mind spike something else it's not a problem is it? i can't claim to be tremendous at arena, but i've had at least some measure of success spike-spike-mbrooting healers while their buddies have my dots rolling on them; helps alleviate pillardancing. it's also lovely on battleground flagrunners or their healers to separate em.
& yeah, correct me if i'm wrong, but the parry aspect just relates to whether the root effect is applied, and is independent of the spelldamage. ...correct? though i suppose that means we have the extra difference of spellhit over meleehit, even if it really is intended to be parryable, which is unjust but hardly renders it useless
when we get crit levels that make a two spike blast a reliable root, i bet it'll see a lotta use.