Here's the problem: i play arms, i love it and i'm very happy for the upcoming changes, but there are huge aggro issues. When i started to run instances my "full burst" rotation was Recklesness > macro Battle Stance - Charge > Battle Shout during Charge > CS > MS > Rend > OP; the whole thing trying to use more rage as i could to blow Deadly Calm and got those 10 secs of rage free abilities and have 100 rage at the end of that allowing me the spam HS for extra damage. This is our best priority rotation but we raise more aggro than most of the tanks; in about 3 weeks of random dungeons i found only 2 tanks able to keep aggro: a DK and a blue-green geared (even if really good at his job) warr. I decided not to blow Recklesness in order to reduce my threat and save a bit of gold from repairs, it changed nothing. There is something more: i usually play with my GF, which plays an Hunter, but my threat is always above the tanks after 5-6 seconds even if she misdirect them (and she always does). Now that i finished writing a post long as much as a book i need your opinion: am i doing something wrong, or it's just arms threat too heavy? and in this case, what's the point with buffing a class/spec that can push 25k dps in the first 10 secs and die in that period?
Thanks a lot for your patiance reading my bad english and for your answers.