Nice Changes for me^^
Nice Changes for me^^
So wait, am I understanding the daily heroic change correctly? It'll just count up 7 times I can do it per week, instead of insisting it's a per day thing? If so, that's goddam awesome. Always annoyed me on non-raid days that I wanted to take a break I felt almost obligated to log on and do the daily valor, and nothing else that day. Being able to do all of them over the course of a day or two and ignore them for the rest of the week is a godsend.
Ha. Ha. Ha.
You should calm down. Count to 10. It's a game. Go outside. Roll around in the grass.
I see a lot of people in this thread complaining about world PVP and I'm betting you weren't around for TM/SS. I was! And it was a fucking nightmare unless YOU were the level 60. And even then, as tiers progressed, you were easily outclassed by people who had higher PVE or PVP progression than you. That's right. With no resilience, PVE raiders would also destroy the 2 cities and make life generally unpleasant. From camping bodies by Nesingwary in STV for HOURS to halting all questing in the Hillsbrad zone for even longer, I fail to see how people remember this fondly unless you were constantly with the upperhand. And even then, you know why people went to TM/SS? Because they were bored. They had nothing to do. They didn't raid or pvp so they went there to kill lowbies who had zero chance of retaliation. That, my friends, is your wonderful WORLD PVP! Sounds amazing, huh? Not. It wasn't until the high rated PVPers and PVEers came to the rescue that it turned into huge brawls.
Same with IQD. What a lovely island. Full of corpse camping, bugged guards, wildly unbalanced classes (sub rogues, arms warriors, resto druids, DEMO LOCKS, eventually ret paladins), and times where one faction would be able to completely lock down all dailies. For people who raid or people who play organized pvp and don't care to world pvp, it was a nightmare sometimes. It was fun when you had the upperhand and in IQD the upper hand shifted more often than the TM/SS battles, but still.
It is my opinion that classes have become wildly specialized and grandiose and too much so for world PVP. In a setting like Alterac Valley, its alright because you can randomly happen upon people 1v1 or even 2v1 and do well but you still have an objective so it doesn't always become simply a corpse camp party. In world pvp, the objective was always to force the other person to log off. Methinks there are better ways to spend your time instead of ruining another person's day because you are bored. That isn't the objective of the game and never was.
Target on minimap, I love it. I've been looking for a mod that does it *accurately* forever.
the mini map targeting is going to the the stupidest addition to the game, someone goes to SW/OG and gets spotted, you can just /target <name> and you can see were they are at.
in TBC this was possible because of the low-dps-to-health ratios, In wrath (and to a lesser degree cataclysm) the fact that you can die in a matter of seconds means it is nearly impossible to turn the tables on a ganker. That changes was the final nail in the coffin for world PvP for me.
Does the minimap "circle" make a ping-like effect so that we can actualy see where the person we target is? Otherwise is just useless when you are in a raid..
Last edited by cerbul; 2011-03-21 at 12:01 PM.