I'm crying myself to sleep tonight. :P
I'm crying myself to sleep tonight. :P
but. but. but.................
i liked drain life as a filler QQ
now i am back to SB spam as affli, wats the fun of that.
might as well go back to destru then
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Thats retarded. They should have increased Shadow Bolt damage instead. Affliction singletarget damage is horrible in PvP.
How is it affecting the healing?
Drain Life
17% of base mana
30 yds. range
Channeled
Drains the life from the target, causing X Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 3 sec.
And that 2% is increased with demon armour etc etc.
Nerfing the damage does not nerf the heal.
Last edited by DotDotDot; 2011-05-14 at 01:43 AM.
Hmm just checked it does indeed, I wasn't aware of that, it wasn't always like that. That changes my stance on this, if the healing is still there then the spell is still usefull even though it's not as powerful anymore. Still think 10-15% would have been enough to stop it being used as a main nuke.
Just, lol... "Oh noes, pve dragonkillers cant use dl anymore amagad".
Last edited by DotDotDot; 2011-05-14 at 01:57 AM.
Blizzard is going to have to do something new than because this happened before but in the end drain life still held its own against shadowbolt. Doing periodic nerfs every tier to drain life isn't going to stop drain life from being competitive every time we receive better gear. Once everyone is in full T12..... I bet my money we will see drain life again.
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are you the voice for the entire warlock player base??? i dont mind which is the best filler, as long as at the end of the day i am doing the most damage for my class and roll in that fight.
How can a spell be more viable?
its only Viable because it does more damage. Its not more viable because of the extra survivability, because your a DPS not a healer, healers job is to heal you through mechanics. I can survive just fine with shadowbolt by not standing in shit i'm not supposed to. How do mages or hunters survive if warlocks have to hav drain life healing as the viable way to dps?
Like i stated in the post you quoted, bliz did not want drain life as the filler. so bliz did not want drain life to be VIABLE. It wil still Heal you sufficently during OH shit moments. But not keep you at 100% health for an entire fight as you sit there doin max dps and Healin per second at the same time.
More fun? wel thats personal prefrance, end of day its a button you click, outcome is the same after 2seconds, Damage.
Last edited by DotDotDot; 2011-05-14 at 02:05 AM.
lmao I guess they are nerfing it now so they won't ever have to nerf it again, got a point there.
Meh I'll just swing by Arena Junkies round 4.2 and read up on what I'm supposed to be doing, cause with drain life possibly falling away that might mean Succy is back in as the PvP pet, and that would lead to talent points opening up etc. etc. Gonna be an interesting time again.
why dont they just make mastery from afflic effect all shadow dmg instead of shadow dots.. that way sbolt will actually be useful, even tho it is a destruction spell
In PvP drain life is more viable (forgetting the healing) drain life does ticks of damage, obviously as for shadow bolt is just 1 hit and a rather long cast. Movement in pvp is well obviously important. if you MUST move whilst casting drain life you have the chance of getting some damage off and a shadowbite from felpuppy but if you move with shadow bolt, no damage done, no possible chance of a extra damage shadow bite. And again id prefer green beams then a rather long boring shadowbolt ;D
It's kinda nice to have a choice in a talent tree for once, but so long! I was enjoying drain spec too :/
i was meaning 100% from a PvE circumstance Cracklelap
As this nerf is because of PvE not pvp, i do understand the reasoning for drain life in pvp