Originally Posted by
LordBalkoth
"This leads us to the fact that the gap between an optimal setup and the wrong setup seems to be quite a bit larger in 10-man than in 25s. If the encounters are really hard, you'll need a proper setup. Guilds shooting for a world first should always be expected to come up with one, but those below, the ones without alt raids, will be left hanging. If the encounters are tuned for the 'average' setup, guilds who can afford the optimal one will steamroll through them...."
That is related to how composition is important for 10 mans. Lifted straight form your site. On deluge I was a bit off but what if that lone "fireman" person is chased by a living meteor? 2 meteors chasing 2 players out of 25 is one thing 2 meteors chasing 2 players out of 10 is not good.