Did you try disabling filter in video from the game? and forcing them from gfx panel?
I feel it works better. you should try it.
Man, thats my point exactly.
-I like how ppl tend to play as the "MMO charts expert" in this thread (and of every other new mmo thread), it's like you had a semester or more in -development, research and marketing in MMOs-
You are correct...it is easier. And do you know why? Because of how well the game communicates to the player. It's something I said a long time ago in beta, that having these clear telegraphs is better communication than just showing a rendered spell effect. It's easier for people to grasp an understanding of the fight simply by seeing it. In other games part of the difficulty is researching the fight online, reading in game menus for spell effects, etc. You aren't going to just see what to do from playing. I think Wildstar got that part right.
Difficulty shouldn't be about lack of knowledge, but performing with knowledge. There's a learning curve once that transparent system is developed and in time I think Wildstar could develop the same level of technical difficulty other games have while maintaining the great communication to the player. We will see. Saying it is easier to me is just a compliment to a successful design. Like I said about housing, seems people simply don't understand the intention of the designs.
In this case it's partially Carbine's fault b/c their 'hardcore' mantra can easily brainwash people to look past the intentions and assume it's more difficult and that is a measure of quality when in fact it's the opposite in all regards.
BAD WOLF
Exactly. It's a GREAT system and feels like a 3D platformer. Unfortunately, some people don't play games other than MMOs, and think these systems are 'new and hardcore'... when in reality, I've been dodging, moving, and interrupting bosses since PS1/N64.
I can't wait until they increase the technical difficulty, there's so much wiggle room to play with.
Telegraphs aren't the hard point of any fight though, they are just there to deal with increasing the amount of movement needing during the fight and keep you interactive without going turret/faceroll mode. It does allow for quicker communication but it's not like in WoW it's hard to spot them they change a bit in terms of looks.
They have room to improve the difficulty of several fights and they will as they move forward as the person in charge created some of the better raiding encounters in EQ2.
The only thing they need to be wary about is increasing the length of fights further.
“My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.”
― Anthony Hopkins
Thanks for confirming, I always thought their obvious telegraphs would make it easier. DPS rotations are easy and so is interrupting, spamming your free ability almost all of the time does not make it fast paced hard combat.
I can actually see healing being harder in 5 mans than raids.
Raiding does not take an MMO degree. If comparing wow heroics to 20/40 mans in wildstar they are roughly on par with each other as far as difficulty. Yes, Ive cleared 20 man in Wildstar and currently in 40 mans and I finished HSoO in March as well as all other heroic content in wow.
I don't know. I found some of the vet dungeons to be very difficult. I mean, Stormtalon actually has a legit party killer mechanic and it happens when your members don't interupt on time. I can only assume raids are also difficult.
“My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.”
― Anthony Hopkins
Coordination and margin of error combined with length of fight, soft enrages and no combat resurrections.
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I already called anarchy out to simply list his things, same as i'm pretty much telling anyone who claims something to back them up.
“My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.”
― Anthony Hopkins