Originally Posted by
Floross
Thanks all
.
I'm doin a couple things now:
1) simcraft to see haste vs crit on my current gear and
2) thinkin of a better way to keep inq up ( clcinfo warning is good but not good enough , maybe power aura classic) , cuz it does seem rather low on some fights.
Blah I had a real response typed out and this stupid site failed to post it so here is the short to the point response.
It think Inquisition is important enough that if you only use an icon/bar to represent having the buff you grow use to it being there. Since I find it to be so important I decided to make it just the opposite. When I have it no buff is showing, When it's gone I see the Inquisition icon which reminds me that it has fallen off.
Inquisition not active.
Inquisition active.
Code:
affectingCombat = UnitAffectingCombat("player");
if affectingCombat then
local _, _, _, _, _, dur, exp = UnitBuff("player", "Inquisition", nil, "PLAYER")
if exp then
if (exp - GetTime()) <= 10 then
return true, "Interface\\Icons\\spell_paladin_inquisition", (exp - dur), dur, 1, nil, nil, 0.5
end
else
return true, "Interface\\Icons\\spell_paladin_inquisition"
end
end