What feature are you missing from your game ?
Is it the RTS ( realtime strategy) that couldn't get Time work like you wanted, was it the strategy game that hade hexagons, what do you want to see in the next generation pc games, be that more in-depth roleplaying from your RPG's, or is it the elusive bullet penetration that gets your fire starting?
State a genre,
The general gameplay or game
And what you think would make it a better game that it is now / was in it's original release
Try to be as spesific as possible!
Good luck "nerds"!