...if I may say so.
Anyway, we've had few attempts on Majordomo HC last evening (though more for the heck of it as we were 3/10 PuG), but I've seen how the fight goes and I've also seen I suck at it
Out of 4 or so tries, I only got decent DPS once (33k I call decent, even though it's not *good*, I know).
My problem is...
The cat phase. So I watch the cat's energy and start running when it's close to the leap to put the circle further away and not get hit by it to not lose the buff. But as far as first 3 or so cats are cool (we did 9 per phase), later I'm beginning to have serious trouble with keeping the SE up and casting shadowbolts at all. Sometimes it's even hard to squeeze Haunt in when the energy raises to fast that by the time cat's back from his jump (let's say he jumped either on me - longer running away. Or on someone at the other edge of the platform) his energy is almost full and I can't cast, I gotta run just in case he was jumping on me.
I tried standing still to finish the cast of at least 1 spell. In these cases and sadly he did jump on me, I got hit by the edge of the circle, lost the buff, GG. Other cases I just kept bolting away but then even with the buff, the DMG was just sad.
I played Affliction. Over 30% haste and all that, but I just don't know a way to do this efficiently, and I'd like to know how to next time we go there for some serious attempts.
Do you have some hints? Gimmicks? A way to know earlier on where will he jump so that I didn't need to move during each and every jump to be safe?
Thanks