Originally Posted by
Marksman79
Oh, trust me. It will not get anywhere close to 50. And, besides giving you my word that I'm right, I have proof:
Let's think about WoW for a moment. You know why they have never given us more than 10 character slots even after countless requests from the playerbase? It is a logistical problem. Here is some meta math: 10 million accounts. 15 characters per account (includes all servers, all levels). The amount of data they have to store for every single character is not a lot if you look at a single character, but when you are talking about 150 million characters, that matters.
So, 50 character limit for SWTOR? First of all, there are only 8 classes, 16 advanced classes. I can't figure out a reason why one would need 50 character slots to begin with, but let's just do the math just for fun. Let's start with the 8 characters per server to get an idea of what will be going on. 2 million accounts. The number of characters the average player has is anyone's guess, but for the sake of the example, let's use a total of 6 on the account during a time post launch. We're already talking about 12 million characters full of data that needs to be stored.
So, 50 characters per server? Let's assume the average person will use 20 of those. (Why? I have no idea) That is 40 million characters. Even at a fraction of Blizzard's numbers, that is still a massive amount of hardware required to hold all of that data.