Originally Posted by
Pappahealar
Produce a good game. Implement a multiplayer mode that is enjoyable and that will keep people playing for a while at least.
Then people will buy the game.
Assassin's creed is a series I love, however I have not bought any of them. There are several reasons for that.
I will be honest, I am still young and don't have too much money so pirating is convenient. So it is a big reason sure. But to be fair, as my income increased I find myself buying good games rather than downloading them.
The second reason is. A game like Assassin's creed is over in 15 hours game time. That is 3 days of gaming for me after a new game really. It has no replay value what so ever.
The multiplayer mode that came with the third game is a action in the right direction, however the multiplayer is shit.
Most people that pirate is young, and that is because they can't afford the games. Even a kid with good economy can't keep buying games and consoles and still have some money over for other stuff. Even less can kids buy new computers every 2nd year to play games in good graphics/smooth fps if they have to buy games all the time. That is just how it's gonna be. However, if you want to sell games, make sure they are good really. Make good games and people will buy them.
Multiplayer and online play is a BIG reason games are good. So to implement a good multiplayer is a good decision. However some games, like bioshock are just meant to be played singleplayer so don't ruin such games with multiplayer.
WoW is successful for a couple of reasons. But I'd say the biggest three reasons are: It's a very good game, It is multiplayer with alot of replay value, it is cheap(considering the entertainment given).
Ubisoft just makes so much hassle to reduce piracy that the quality of their games are crumbling. I don't know another good game other than Assassin's Creed from Ubisoft, I suppose there is a reason for that.
Entertainment industries are so closeminded really. I will just start of and say that I am 19 years old, so I am very well in the range of people that pirate. And I do quite a lot as well. But there are some very good new things that have popped up that made me pirate less. The number one company that made me pirate less is: Spotify.
Two years ago I got Spotify, and my pirating of music stopped by 95%. I could get all my music in one place. I could very very easily access it at my friends place without having a 250Gb external harddrive or something stupid like that. I could easily sync my music to my phone instead of loading over music once every third days when I got a new song. It took only 3 months before I decided to subscribe to Spotify Premium, because they were very well damned worth getting my money.
Another company that made me pirate less, maybe not by much but still, is: Steam.
To gather all my games in the same location without a heap of game covers being produced is really really good. Make buying games easy and convenient sure increases the chance of me buying them. Portal 2 is a game I could've very well pirated even easier than went and buy it. But because of it being easy to download games on steam and keep them there made me want to buy the game rather than pirate it. Because Valve is really worth my money for how well done their games are. I enjoyed Portal 1 so immensely that not buying Portal 2 was out of the question.
I think the upcoming "OnLive" will be very very very, extremely succesful because it will be so convenient and will make you able to play wherever without the need of your computer and the game installed where you are. If they manage correctly they could alone wipe out most of pirating of games. Just because the convenience of using their service.
The last entertainment business however, movies. Has failed quite hard at getting me to buy the movies rather than pirate them, I suppose Netflix in the US is convenient. But that doesn't exist in Europe so pirating is still more convenient. And there is so many good torrent sites that upload new as well as old movies. So you don't need to look for movies, they come to you on such sites.
As a summary I would say that companies should NOT do what Ubisoft does. They should instead embrace pirating and look into why people do pirate games. They are so snowed in on it being because of it being free that they don't see the other big reasons why pirating is so much more convenient currently.
Spotify did this and is super successful. They saw that people want to have easy access to all their music, they fixed it. They did it to a quite low subscription fee. And they succeeded more than well.
Steam saw that gamers wanted their games in the same location and give them easy access to buy the games. Today they are the biggest online company for buying games/no source on that, just what I think).
OnLive as I mentioned before will most likely be extremely successful since they will make games so easily accessible. If they can make the service lag-free, get most new games on their platform when they are released, as well as a low price on the subscription fee. Then they will be very successful and most likely the platform which people will turn towards when buying games in the future.
If someone would create something similar to Spotify for videos that would been cheap, easily accessible on every computer just by logging in to a account as well as mobile devices. Have a lot of free content(movies dated before let's say 1990), then for example two levels of subscriptions. One for movies up to 10 years old(2001 this year and 2002 next year etc.) And one for every movie. Keep the subscription prices at good levels and I believe also such a service would reduce pirating.
Edit: Holy shit. That was a bigger wall of text than I originally thought it would be o.O